Gish’s quest to enter the WiiWare Channel continues

Gish box art - Image 1Generally speaking, it’s good to be an indie video game developer these days. With the amount of downloadable games being released on the next generation console networks, you can really put your name up there in lights if you have the time and creativity to make a game worth being noticed.

Unfortunately, Cryptic Sea’s Edmund McMillan didn’t exactly get the break he deserved when he tried proposing to get his award-winning indie game, Gish, up on the WiiWare Channel. After trying to contact Reggie Fil-Aimes from Nintendo of America several times, all Edmund got was the proverbial cold shoulder and seemingly no hope of contacting the Nintendo bigwig despite previous verbal agreements.

For those of you who don’t know about Gish, it won the grand prize (Seamus McNally award), as well as several others, during the Independent Games Festival (IGF) in 2005. It’s fluid and innovative style for a platformer would definitely fit the collection of games that Nintendo plan to line-up for the WiiWare Channel.

It would definitely be a shame if Gish couldn’t make the cut due to a little red tape and miscommunication. It even reached the point that McMillan recorded an amusing, if unfortunate, video transcript of his dilemma (as seen below). Cheer up, Edmund. We may still be able to see your little blobby creation on the Wii someday, so don’t give up hope.

Gish box art - Image 1Generally speaking, it’s good to be an indie video game developer these days. With the amount of downloadable games being released on the next generation console networks, you can really put your name up there in lights if you have the time and creativity to make a game worth being noticed.

Unfortunately, Cryptic Sea’s Edmund McMillan didn’t exactly get the break he deserved when he tried proposing to get his award-winning indie game, Gish, up on the WiiWare Channel. After trying to contact Reggie Fil-Aimes from Nintendo of America several times, all Edmund got was the proverbial cold shoulder and seemingly no hope of contacting the Nintendo bigwig despite previous verbal agreements.

For those of you who don’t know about Gish, it won the grand prize (Seamus McNally award), as well as several others, during the Independent Games Festival (IGF) in 2005. It’s fluid and innovative style for a platformer would definitely fit the collection of games that Nintendo plan to line-up for the WiiWare Channel.

It would definitely be a shame if Gish couldn’t make the cut due to a little red tape and miscommunication. It even reached the point that McMillan recorded an amusing, if unfortunate, video transcript of his dilemma (as seen below). Cheer up, Edmund. We may still be able to see your little blobby creation on the Wii someday, so don’t give up hope.

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