GoW3 gets quadrupled texture of GoW2, story details, setting; trailer on PSN
Seen the recent God of War 3 trailer? I’m sure you have. If not, you can check out the full article for a higher-quality version. It’s now also available via PSN. Meanwhile, Sony tapped the media via press release, finally talking about the actual engine they’re using. They’re now promising a game that’s quadrupled in scale since the previous game – meaning four times the texture resolution, baby! We also got some interesting details on Kratos‘ next journey. Nothing all that surprising, but we’re sure people will still eat it up. Rawr.
Seen the recent God of War 3 trailer? I’m sure you have. It’s not everyone’s “OMFGBBQ” moment, but nonetheless, it’s looking damn pretty as a peach (a peach with a gruff voice, scars, and generally barbaric, all of which in a good way).
Following the VGA event, Sony tapped the media via press release, finally talking about the actual engine they’re using for the game. For one, it’s built from the ground up with all the new tech the team has mustered since the development of GoW2 for the PS2.
They’re now promising a game that’s quadrupled in scale since the previous game – meaning four times the texture resolution you’ve seen before. There’s your “painting come to life” factor. Now since we promised it earlier, here’s the VGA teaser trailer once more, but of a higher quality now:
The trailer’s now also been made available via PSN today, so check it out once you have the time. Now. Moving on…
The press release also talks a bit about the story and setting in the game. Following events in the previous game, you can definitely expect that GoW3 will indeed be set on Mt. Olympus. There’s nothing really surprising here, but it’s still worthy of note. I’m not sure if this is metaphorical press release speech, but apparently, Kratos is also going deeper (emphasis made by me):
Set in the realm of Greek mythology, God of War 3 is a single-player game that [….blah blah blah PR speak and whatnot – hype hype hype] Kratos, as he treads through the intimidating heights of Mt. Olympus and the dark depths of Hell once more to seek revenge on those who have betrayed him.
Man, if we’re going to Hell, I hope it won’t involve having to climb those rotating pillars of death again. Ugh. The most irritatingly frustrating gaming moments that’s tested my hand-eye coordination.
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