Gran Turismo 5 Prologue still unconfirmed for North America
In an interview with Gran Turismo franchise creator Kazumori Yamauchi, Kotaku found out that Gran Turismo 5 Prologue is still unconfirmed as far as a U.S.-Canadian release is concerned.
The Sony PlayStation 3 exclusive racing sim from Polyphony Digital is already set for release in Japan and Europe, but considerations are being made if there’s significant interest in North America to make a release worthwhile.
The Gran Turismo series is perhaps the most critically-acclaimed racing video game of all time, stemming from the fact that it’s always a lap ahead of the competition in terms of gameplay, visuals, and realism.
Yamauchi revealed that the sheer number of cars in Gran Turismo 5 Prologue will make it feel like an automotive museum, sporting everything from vintage models to the latest releases.
The video game’s revamped physics will be punctuated by the new Professional driving option which pushes settings to the most realistic a game has ever gone, doing away with mercy and allowing drivers to immerse themselves in a virtual high-octane experience. Damage mechanics will also affect not only how your car looks, but how it performs every time you take a hit.
The AI has also been built from the ground up, so don’t expect anything from the old Gran Turismo games. A force feedback steering wheel is also in the works to up the ante on the GT experience.
In an interview with Gran Turismo franchise creator Kazumori Yamauchi, Kotaku found out that Gran Turismo 5 Prologue is still unconfirmed as far as a U.S.-Canadian release is concerned.
The Sony PlayStation 3 exclusive racing sim from Polyphony Digital is already set for release in Japan and Europe, but considerations are being made if there’s significant interest in North America to make a release worthwhile.
The Gran Turismo series is perhaps the most critically-acclaimed racing video game of all time, stemming from the fact that it’s always a lap ahead of the competition in terms of gameplay, visuals, and realism.
Yamauchi revealed that the sheer number of cars in Gran Turismo 5 Prologue will make it feel like an automotive museum, sporting everything from vintage models to the latest releases.
The video game’s revamped physics will be punctuated by the new Professional driving option which pushes settings to the most realistic a game has ever gone, doing away with mercy and allowing drivers to immerse themselves in a virtual high-octane experience. Damage mechanics will also affect not only how your car looks, but how it performs every time you take a hit.
The AI has also been built from the ground up, so don’t expect anything from the old Gran Turismo games. A force feedback steering wheel is also in the works to up the ante on the GT experience.