GripShift for PSP Scoops Awards at AGDC 2005

Gripshift_pspboxboxart_160wWellington, NZ – 5th December 2005 – Sidhe Interactive’s GripShift(tm) for Sony PlayStation(tm) Portable has been recognized for it’s originality, and superior level and game design at the 2005 Australian Game Developers Awards in Melbourne, Australia.  The title was awarded “Best Level Design”, “Best Game Design” and “Best Handheld Game” at the event attended by game industry representatives from around the world.

GripShift(tm) successfully fuses platform, driving and puzzle elements to create a unique gameplay experience for PSP(tm). GripShift’s design has been popular with media and gamers alike, including respected videogame magazine Edge UK who in a recent issue described GripShift(tm) as “one of PSP’s finest and full-featured games to date”.

“GripShift was a labor of love for Sidhe.  To have its originality and design values recognized and awarded by our peers is a fantastic validation”
said Mario Wynands, Managing Director of Sidhe Interactive. “Being able to offer fans an innovative title like GripShift at a compelling price for the holiday season is great, but it’s also nice to receive industry praise”

Sidhe Interactive also received the Industry Contribution Award, recognizing its longstanding efforts and involvement in growing the Game Development Industry in New Zealand and Australasia.

In its seventh year, the AGDC awards have been an important part of the Australian Game Developers Conference, which have worked to educate and acknowledge the vibrant Game Development scene in Australasia. Other award entrants included “Destroy All Humans”, “Ty the Tasmanian Tiger 3”, and “Heroes of the Pacific” which won the “Best Game of 2005” Award.

Gripshift_pspboxboxart_160wWellington, NZ – 5th December 2005 – Sidhe Interactive’s GripShift(tm) for Sony PlayStation(tm) Portable has been recognized for it’s originality, and superior level and game design at the 2005 Australian Game Developers Awards in Melbourne, Australia.  The title was awarded “Best Level Design”, “Best Game Design” and “Best Handheld Game” at the event attended by game industry representatives from around the world.

GripShift(tm) successfully fuses platform, driving and puzzle elements to create a unique gameplay experience for PSP(tm). GripShift’s design has been popular with media and gamers alike, including respected videogame magazine Edge UK who in a recent issue described GripShift(tm) as “one of PSP’s finest and full-featured games to date”.

“GripShift was a labor of love for Sidhe.  To have its originality and design values recognized and awarded by our peers is a fantastic validation”
said Mario Wynands, Managing Director of Sidhe Interactive. “Being able to offer fans an innovative title like GripShift at a compelling price for the holiday season is great, but it’s also nice to receive industry praise”

Sidhe Interactive also received the Industry Contribution Award, recognizing its longstanding efforts and involvement in growing the Game Development Industry in New Zealand and Australasia.

In its seventh year, the AGDC awards have been an important part of the Australian Game Developers Conference, which have worked to educate and acknowledge the vibrant Game Development scene in Australasia. Other award entrants included “Destroy All Humans”, “Ty the Tasmanian Tiger 3”, and “Heroes of the Pacific” which won the “Best Game of 2005” Award.

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