Guild Wars Update: Hall of Heroes, Champion Title, and Bug Fix

guild wars

You’ve probably been so busy watching the final seasonal playoffs for the Guild Wars Factions Championship that you’ve missed some interesting updates in gameplay. While you prepare for the championship in Leipzig, Germany (or Berlin, if you’re more into the World Cup), read up on what Guild Wars has cooked up to improve your gaming experience.

The Hall of Heroes has been updated so that three teams can compete instead of five. Games now take place every six minutes instead of every 12 minutes, which just means more chances of competing with other teams. The winning team will be awarded two Celestial Sigils instead of three. Requirements to earn a Champion title have also been updated. Players now receive a point for defeating any guild with 1200 or more rating points. These points can only be earned when the guild ladder is open.

Lastly, developers have fixed a bug that prevented some players from leaving the Dragon Arena.

Via Guild Wars

guild wars

You’ve probably been so busy watching the final seasonal playoffs for the Guild Wars Factions Championship that you’ve missed some interesting updates in gameplay. While you prepare for the championship in Leipzig, Germany (or Berlin, if you’re more into the World Cup), read up on what Guild Wars has cooked up to improve your gaming experience.

The Hall of Heroes has been updated so that three teams can compete instead of five. Games now take place every six minutes instead of every 12 minutes, which just means more chances of competing with other teams. The winning team will be awarded two Celestial Sigils instead of three. Requirements to earn a Champion title have also been updated. Players now receive a point for defeating any guild with 1200 or more rating points. These points can only be earned when the guild ladder is open.

Lastly, developers have fixed a bug that prevented some players from leaving the Dragon Arena.

Via Guild Wars

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