Pardon the Guilty Gear jargon, but some of us here at QJ are now wondering how you're supposed to pull a faultless-defence cancel into an air-dash, into a jump-cancel powered air-combo and then extend the chain with a roman cancel into an airborne overdrive using a Wiimote? Just imagine doing the combos below using a Wiimote.
Will Guilty Gear for the Wii turn into the Ultimate Wiimote Workout? Sorry but the classic controller will be just plain boring.
Via GameFly
Pardon the Guilty Gear jargon, but some of us here at QJ are now wondering how you're supposed to pull a faultless-defence cancel into an air-dash, into a jump-cancel powered air-combo and then extend the chain with a roman cancel into an airborne overdrive using a Wiimote? Just imagine doing the combos below using a Wiimote.
Will Guilty Gear for the Wii turn into the Ultimate Wiimote Workout? Sorry but the classic controller will be just plain boring.
Via GameFly
