Have you wet yourself recently? Halo 3 Swedish scans

Halo 3

Tieno from the NeoGAF forums sparked a wildfire of comments by posting a thread of some Halo 3 scans from a Swedish magazine. While there’s a whole bulk-load of screens and info in there, the unfortunate thing is that the text is in Swedish. Luckily, someone from the forums has already translated parts of it (more on that later). But for now, click on these images and drool:

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There’s going to be new weapons and new vehicles in Bungie‘s new installment to the series, but according to some sources, there won’t be any bots (What?!). There’s also a little snippet with Peter Jackson also, but we don’t know what he’s talking about there. Maybe the movie. Right beside Jackson’s pic, there’s a section talking about the CE. It’s going to be called “Legendary Edition” and is a replica of Master Chief‘s helmet. This will have four DVDs that includes the game disc, documentaries, special features, and cut scenes from Halo 1 to Halo 3.

So, have you wet yourself yet?

What about the translation of the interviews, you ask? Click the “Full Article” link below and read up!

Pre-order: [Halo 3]

Halo 3

Tieno from the NeoGAF forums sparked a wildfire of comments by posting a thread of some Halo 3 scans from a Swedish magazine. While there’s a whole bulk-load of screens and info in there, the unfortunate thing is that the text is in Swedish. Luckily, someone from the forums has already translated parts of it (more on that later). But for now, click on these images and drool:

page2 page3 page4

p5 page6

There’s going to be new weapons and new vehicles in Bungie‘s new installment to the series, but according to some sources, there won’t be any bots (What?!). There’s also a little snippet with Peter Jackson also, but we don’t know what he’s talking about there. Maybe the movie. Right beside Jackson’s pic, there’s a section talking about the CE. It’s going to be called “Legendary Edition” and is a replica of Master Chief‘s helmet. This will have four DVDs that includes the game disc, documentaries, special features, and cut scenes from Halo 1 to Halo 3.

So, have you wet yourself yet?

Here’s a translation of some excerpts from the text by Hyoushi in the forums:

On plot twists

“Halo 3 will contain more plot twists than any other game in the series” –Jaime Griesemer

On Gears of War being competition

“We’ve played lots and lots of multiplayer and some single player, and yeah, it’s really good. But it’s also quite a bit different from what we’re doing. I realize that a lot of people are concerned that Halo 3 and GoW are going to compete for the same audience, but I think that when people get to play, they’ll realize how different the games are. Gears is a much slower game where strategy and cover plays a bigger part.” –Jaime Griesemer

On graphics

“A lot is still missing in this build. Weather- and water effects are missing, and most of our HDR isn’t in there yet. We’re still at alpha stage, but when everything is in place, Halo 3 will be the best X360 has to offer.” –Brian Jarrard

“We definitely have another strategy than Epic Games when it comes to graphics. We’ll never engulf our game environments in lots of details like that. GoW looks absolutely fantastic, but we want to avoid compromising Halo’s unique visual style. That’s why we’re making a clean, sharp game as opposed to one with insane amount of details.” –Brian Jarrard

“There are many ways to convey emotion. Graphics is not the most important one.” –Brian Jarrard

On multiplayer and bots

“Multiplayer has always been important, but it’s developed in a different way which makes it look bigger for every game. We have a base that we always build the MP part on, whereas the SP mode practically has to be built ground-up every time. Xbox Live also made MP in Halo 2 even more important.” –Brian Jarrard

“A lot of people ask us about bots. They think that the AI in Halo was pretty damn good, and would work well in MP as well, but it’s really not that simple. The enemies in Halo are optimized for encountering the player in large numbers. They would be a lot worse at abstract thought AI like ‘I have to defend my flag’ and so forth. In short, to create bots for Halo would be an immense undertaking, and we rather put that time into making new levels, weapons and netcode.” –Jaime Griesemer

Pre-order: [Halo 3]

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