Haze Community Developer Aymeric Evennou recently played a game of Twenty Questions (figuratively speaking) with some of the fans on the PlayStation Blog. Most of the questions focused on the multiplayer aspect and how extensive it will be in the final version once Haze is released. For your daily fix of Nectar and more, check out our full article after the jump.
If you’re still doped up on Nectar and want to know a little more about Ubisoft‘s Haze, Community Developer Aymeric Evennou (Ubi_Wuzzi) is more than happy to fill out some of the blanks to the upcoming FPS title for the PlayStation 3.
With the demo of Haze released just last week, Evennou took the time out to answer some of the many fan-sent questions on the PlayStation Blog regarding the game. Most of the questions focused on the multiplayer aspect and how extensive it will be in the final version once Haze is released.
Evennou explained that Haze will easily support up to four players via split screen format in either Multiplayer or Co-op mode. Gamers can connect two PS3s with two troopers playing split screen on both consoles for the full-on FPS squad feel. Alternately, they can also hook up the consoles through LAN and play a decent 4-on-4 multiplayer match against one another.
If you’re worried about the game becoming too cramped due to the split screen format, Evennou assured everyone that Haze will feature a variety of environments – from claustrophobic to wide open vista spaces – for players to enjoy.
The main campaign will take you through twelve different places (with the first one already featured in the demo), with no actual levels so to speak. The story takes place in a span of three days and nights, and has no loading times in between. The length of the game mostly depends on the skill of the gamer and the level of difficulty you choose to play it on.
Those of you expecting another long mandatory hard drive installation (you know, like Devil May Cry 4) will be happy to know that Haze only needs to install part of the game into your PS3 and (hopefully) won’t take very long. The disc will still be needed to launch the game. Additional details regarding this can be found on another discussion made on the Ubisoft forums, which can be accessed by clicking on this link.
On a final note, Evennou ended the Q&A section by sharing some funny Tiny Trooper wallpapers. We’ve posted them below for those of you interested in getting a little more of that Nectar-induced high before the game’s release this May 20.