Homebrew: DSBoy v0.5 – a GBC emulator
Here’s another homebrew application that will give old school gamers on the Nintendo DS something to look back to. The DSBoy v0.5 is a Game Boy Color emulator made by homebrew developer Brunni on the Player Advance French website.
This nifty little application takes its roots from an application with the same name. The source code for the DSBoy was originally taken from former DS developer Etho and later then picked up by Mateom199.
We’ve provided a list of the changelog since it was picked up by Brunni. You will, of course, have to excuse the mangled English since it came from a French site and had to be run through an online translator.
23.09.2007: Version 0.4, current.
- Improved thoroughly the speed of the CPU core thanks to the direct translation of the PC (to avoid to have to say for example yew addresses between 0x0000 and 0x2000 Romanian return [addresses] etc to each instruction). More various modifications in the structure of the core to accelerate. One can return to the menu of selection of ROMs with L+R but that does not go well (often that plants or slows down with the launching of the next play).
Version 0.3:
- Great improvement speed (modif. CPU core, better management of the timers and addition of a system of events (timers, irq, lcdc) to make the loop principal as clean as possible). Addition of the original renderer of DSBoy, very slow, modified a little so that that resembles something this time You can activate it while pressing on R by charging the ROMANIAN.
Version 0.2:
- Improvement on the level speed and renderer (emulation of the screen)
Download: DSBoy v0.5
Here’s another homebrew application that will give old school gamers on the Nintendo DS something to look back to. The DSBoy v0.5 is a Game Boy Color emulator made by homebrew developer Brunni on the Player Advance French website.
This nifty little application takes its roots from an application with the same name. The source code for the DSBoy was originally taken from former DS developer Etho and later then picked up by Mateom199.
We’ve provided a list of the changelog since it was picked up by Brunni. You will, of course, have to excuse the mangled English since it came from a French site and had to be run through an online translator.
23.09.2007: Version 0.4, current.
- Improved thoroughly the speed of the CPU core thanks to the direct translation of the PC (to avoid to have to say for example yew addresses between 0x0000 and 0x2000 Romanian return [addresses] etc to each instruction). More various modifications in the structure of the core to accelerate. One can return to the menu of selection of ROMs with L+R but that does not go well (often that plants or slows down with the launching of the next play).
Version 0.3:
- Great improvement speed (modif. CPU core, better management of the timers and addition of a system of events (timers, irq, lcdc) to make the loop principal as clean as possible). Addition of the original renderer of DSBoy, very slow, modified a little so that that resembles something this time You can activate it while pressing on R by charging the ROMANIAN.
Version 0.2:
- Improvement on the level speed and renderer (emulation of the screen)
Download: DSBoy v0.5