HOT PXL is not homebrew… or is it?
It’s been quite a while since we’ve posted anything about HOT PXL. Atari seems to be keeping mum about it, and their website doesn’t appear to be that active. All we know is that it boasts 200+ “micro-games” and that it aims to be a pick-up-and-play sort of collection, much like the WarioWare franchise. But more than that, a lot of you have been wondering: HOT PXL is not homebrew… or is it?
If you’ve seen the other screenshots and videos, and take all these games individually, you’d think that they’re all just homebrew. Now, the thing is, you can’t take these games individually: there’s a backstory that ties all of the mini-games together. As Djon the skateboarder, you go through all these street savvy obstacles as you progress in the game. But more than that, the game has a sold back-up with regards to the its development. It’s developed by zSlide, published by Atari, and distributed by Ingram Entertainment. Now based on the strictest, most technical definition of “homebrew”, the game isn’t brewed at home… Hence, not a homebrew.
In the end, whether this you consider this homebrew or not, it does have its own appeal. In the same sense that some people would release a homebrew collectionpack, HOT PXL is just about as good as it gets.
Pre-order: [Hot PXL]
It’s been quite a while since we’ve posted anything about HOT PXL. Atari seems to be keeping mum about it, and their website doesn’t appear to be that active. All we know is that it boasts 200+ “micro-games” and that it aims to be a pick-up-and-play sort of collection, much like the WarioWare franchise. But more than that, a lot of you have been wondering: HOT PXL is not homebrew… or is it?
If you’ve seen the other screenshots and videos, and take all these games individually, you’d think that they’re all just homebrew. Now, the thing is, you can’t take these games individually: there’s a backstory that ties all of the mini-games together. As Djon the skateboarder, you go through all these street savvy obstacles as you progress in the game. But more than that, the game has a sold back-up with regards to the its development. It’s developed by zSlide, published by Atari, and distributed by Ingram Entertainment. Now based on the strictest, most technical definition of “homebrew”, the game isn’t brewed at home… Hence, not a homebrew.
In the end, whether this you consider this homebrew or not, it does have its own appeal. In the same sense that some people would release a homebrew collectionpack, HOT PXL is just about as good as it gets.
Pre-order: [Hot PXL]