Id’s Nix talks about consoles
Steve Nix, business director for Id Software, was recently interviewed and has shared his thoughts regarding all of the next-generation consoles and has shed light on Id’s plans regarding each of the three.
Nix praised the Wii for the ideas that breathed new life into the graphics race-driven console market. He described the Wii as “fantastic” and “mass friendly,” pointing out that though the strength of the system may not come from turbo-charged visuals, the friendliness of the system and the ingenuity of game paradigms were just the right elements to attract a good crowd of gamers.
Nix also pointed out that the Wii may not be as powerful graphically as its competitors Xbox and PS3, but when Id does start developing games for it, they would “make it look special.”
The director also hailed the Xbox 360 as a great platform with advanced capabilities, an abundance of development tools and a “programmer-friendly” machine that is a joy to develop games for. He also noted that the 360 is ahead of the PS3 by about a year as far as development tools are concerned and that’s saying something.
This is not to say that Nix shunned the PS3. On the contrary, he described the console as a “powerful machine” and an “important platform” that Id will not ignore. He seemed excited about unlocking the power of the Cell processor and says that a lot of special things can happen for the PS3. However, he did say that the PS3 programming environment is not a friendly one at this point and it’s much easier to develop for other machines.
“ItÂ’s a very important platform; plenty of PS3s are going to get sold into the market, so weÂ’re absolutely going to be supporting the PS3 and weÂ’ve said that in the past.” said Nix. He also reiterated that Id would be committed to making games for Sony‘s console and promising to do just that.
Steve Nix, business director for Id Software, was recently interviewed and has shared his thoughts regarding all of the next-generation consoles and has shed light on Id’s plans regarding each of the three.
Nix praised the Wii for the ideas that breathed new life into the graphics race-driven console market. He described the Wii as “fantastic” and “mass friendly,” pointing out that though the strength of the system may not come from turbo-charged visuals, the friendliness of the system and the ingenuity of game paradigms were just the right elements to attract a good crowd of gamers.
Nix also pointed out that the Wii may not be as powerful graphically as its competitors Xbox and PS3, but when Id does start developing games for it, they would “make it look special.”
The director also hailed the Xbox 360 as a great platform with advanced capabilities, an abundance of development tools and a “programmer-friendly” machine that is a joy to develop games for. He also noted that the 360 is ahead of the PS3 by about a year as far as development tools are concerned and that’s saying something.
This is not to say that Nix shunned the PS3. On the contrary, he described the console as a “powerful machine” and an “important platform” that Id will not ignore. He seemed excited about unlocking the power of the Cell processor and says that a lot of special things can happen for the PS3. However, he did say that the PS3 programming environment is not a friendly one at this point and it’s much easier to develop for other machines.
“ItÂ’s a very important platform; plenty of PS3s are going to get sold into the market, so weÂ’re absolutely going to be supporting the PS3 and weÂ’ve said that in the past.” said Nix. He also reiterated that Id would be committed to making games for Sony‘s console and promising to do just that.