iPhone homebrew – gpSPhone v4.0.0
ZodTTD is at it again. The iPhone homebrew dev has released a new update for the GBA emulator, gpSPhone. This release fixes a multitouch issue that caused drastic slowdowns when more than one finger was touching the screen. The slowdown has now been cut down to less than 5% of the framerate and is only slightly noticeable in most games.
ZodTTD is at it again. The iPhone homebrew dev has released a new update for the GBA emulator, gpSPhone.
This release fixes a multitouch issue that caused drastic slowdowns when more than one finger was touching the screen. The slowdown has now been cut down to less than 5% of the framerate and is only slightly noticeable in most games.
The gpSPhone v4.0.0 emulator is available on Cydia. You can check out a game compatibility list here. Here’s the rest of the changelog:
New options menu:
- Skin Selection: Customize your controller overlays and select one of five choices here.
- Scale: Choose whether to scale the screen to fullscreen or not.
- Autosave: Save the state for the currently loaded game every 5 minutes.
- Compatibility: If for some reason a game does not work, try enabling this settings. But beware as it will slow down games considerably!
- Framerate Counter: Choose to enable the framerate counter. The target framerate is 60 FPS. ItÂ’s format is in: Framerate – Frames Drawn – Frameskip
Bugfixes and new features:
- The gpSP game_config.txt is now being processed correctly. If you use a game listed within it, it will run much faster now!
- You can now save to your currently loaded save state.
- More than 300+ ROMs in a directory is now supported.
- When missing or using an incorrect BIOS file, you will now get a textual message instead of gibberish. 😉
- The BIOS is now checked for in two directories: /Applications/gpSPhone.app/ and /var/mobile/Media/ROMs/GBA/
- Some unnecessary code was removed and improved general performance of gpSPhone.
- Many more minor tweaks and fixes.
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Via ZodTTD