Jade Raymond: Assassin’s Creed on the Wii possible
We all know that the Nintendo Wii doesn’t sport as much muscle under the hood as its bigger, tougher brothers, the Sony PlayStation 3 and the Microsoft Xbox 360. But Ubisoft Entertainment’s own Jade Raymond, one of the minds behind the recently-released video game Assassin’s Creed (Sony PlayStation 3, Microsoft Xbox 360, PC), thinks that the next-gen title can be made to come over to the Nintendo Wii – that is, after a few cosmetic changes here and there.
This bit of news comes from a recent interview with the producer, one that talks about Ubisoft Montreal‘s Assassin’s Creed and what was it like being at the helm of it. The topic of course inevitably shifts to Assassin’s Creed making the jump to other consoles, and it’s when Shigeru’s motion-sensing console of joy is brought up. Jade Raymond gave this response:
It would be possible, if we completely changed the gameplay, just like the DS-version. But it wouldn’t be the same experience. Unfortunately, it hasn’t got the same power as the PS3 and 360.
She also mentions that the development team would have considered the Nintendo Wii as another console to release the title on, had it been more powerful.
While it’s certainly no confirmation that a Wii version is in the works, it certainly gives one hope. After all, they managed to get it on the Nintendo DS, didn’t they? If they could squeeze the Assassin’s Creed experience into a handheld, then there’d be no reason for them not to be able to make it for the Wii. Fingers crossed, in any case.
We all know that the Nintendo Wii doesn’t sport as much muscle under the hood as its bigger, tougher brothers, the Sony PlayStation 3 and the Microsoft Xbox 360. But Ubisoft Entertainment’s own Jade Raymond, one of the minds behind the recently-released video game Assassin’s Creed (Sony PlayStation 3, Microsoft Xbox 360, PC), thinks that the next-gen title can be made to come over to the Nintendo Wii – that is, after a few cosmetic changes here and there.
This bit of news comes from a recent interview with the producer, one that talks about Ubisoft Montreal‘s Assassin’s Creed and what was it like being at the helm of it. The topic of course inevitably shifts to Assassin’s Creed making the jump to other consoles, and it’s when Shigeru’s motion-sensing console of joy is brought up. Jade Raymond gave this response:
It would be possible, if we completely changed the gameplay, just like the DS-version. But it wouldn’t be the same experience. Unfortunately, it hasn’t got the same power as the PS3 and 360.
She also mentions that the development team would have considered the Nintendo Wii as another console to release the title on, had it been more powerful.
While it’s certainly no confirmation that a Wii version is in the works, it certainly gives one hope. After all, they managed to get it on the Nintendo DS, didn’t they? If they could squeeze the Assassin’s Creed experience into a handheld, then there’d be no reason for them not to be able to make it for the Wii. Fingers crossed, in any case.