Kenta Cho talks Blast Works, WiiWare, PSN, and XBLA

Tumiki Fighters on the PC - Image 1Some of you might know of Kenta Cho – you might remember how his PC creations were later adapted and ported onto the PSP by homebrew developers. Mr. Cho’s got bigger things to fry now, especially after Majesco Entertainment‘s E3 announcement of bringing one of his shoot-em-up creations, Tumiki Fighters, to the Wii (which is now called Blast Works: Build, Fuse & Destroy).

Siliconera was able to hook up with Kenta Cho, and in an interview about Blast Works, they also touched on other matters that concern game development as a whole – more specifically digital content up for download on WiiWare, PlayStation Network, and Xbox Live Arcade.

He does express interest in developing games for the consoles, and right now, he’s working on some XNA projects. They’re just prototypes for now, but only time will tell… Here’s an excerpt from the interview:

Siliconera: Which digital platform is the most appealing to you?

Kenta Cho: I like Xbox Live Arcade because it has many small good action games such as Geometry Wars and PAC-MAN CE. I haven’t owned Playstation 3 yet but recently one PS3 E-Distribution game, Star Strike HD (Super Stardust HD), is on my mind.

Yeah Super Stardust HD is, indeed, on quite a lot of people’s minds. And you can’t count out Geometry Wars either, as one of the games which further pushed the shmup genre (in a sense) to a different direction. Lots of casual games are available online. But how does Kenta Cho stack up to the big stackers?

You can click the Read link below to see the full transcript of Kenta Cho’s interview with Siliconera.

Tumiki Fighters on the PC - Image 1Some of you might know of Kenta Cho – you might remember how his PC creations were later adapted and ported onto the PSP by homebrew developers. Mr. Cho’s got bigger things to fry now, especially after Majesco Entertainment‘s E3 announcement of bringing one of his shoot-em-up creations, Tumiki Fighters, to the Wii (which is now called Blast Works: Build, Fuse & Destroy).

Siliconera was able to hook up with Kenta Cho, and in an interview about Blast Works, they also touched on other matters that concern game development as a whole – more specifically digital content up for download on WiiWare, PlayStation Network, and Xbox Live Arcade.

He does express interest in developing games for the consoles, and right now, he’s working on some XNA projects. They’re just prototypes for now, but only time will tell… Here’s an excerpt from the interview:

Siliconera: Which digital platform is the most appealing to you?

Kenta Cho: I like Xbox Live Arcade because it has many small good action games such as Geometry Wars and PAC-MAN CE. I haven’t owned Playstation 3 yet but recently one PS3 E-Distribution game, Star Strike HD (Super Stardust HD), is on my mind.

Yeah Super Stardust HD is, indeed, on quite a lot of people’s minds. And you can’t count out Geometry Wars either, as one of the games which further pushed the shmup genre (in a sense) to a different direction. Lots of casual games are available online. But how does Kenta Cho stack up to the big stackers?

You can click the Read link below to see the full transcript of Kenta Cho’s interview with Siliconera.

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