Koji Igarashi: The Dracula X Chronicles interview

Koji Igarashi - Image 1Now that word of Dracula X Chronicles for the PSP is spreading like wildfire, we’ll take a few minutes (fifteen actually) to hear some words from Koji “Iga” Igarashi – producer of this famed series. In this three-part interview via Game Informer, Iga discusses various points on his upcoming title, particularly about Rondo of Blood.

Part One: Iga discusses the company’s reasons for the decision to port Dracula X Chronicles, most notably on their decision to revamp the original RoB into a “3D game with a 2D feel.”

Part Two: Iga will be talking about some of the new features made available in Rondo of Blood‘s PSP port,  such as the PSP-exclusive stage being introduced. And for the guys who were beginning to miss the old art style, Ayami Kojima  has also been called in for the RoB remake – Bishies galore!

Part Three: In the last segment of the interview, Iga shares his thoughts on the Wii and the Virtual Console. For the guy hoping for a VC release of the other Castlevania classics,  Iga notes Nintendo may have to wait a while. And of the Wii? Iga does say while he sees great potential for Nintendo’s game machine, the Wiimote does pose a very big challenge for gameplay.

Download:[Iga Interview 1]
Download:[Iga Interview 2]
Download:[Iga Interview 3]

Via Game Informer

Koji Igarashi - Image 1Now that word of Dracula X Chronicles for the PSP is spreading like wildfire, we’ll take a few minutes (fifteen actually) to hear some words from Koji “Iga” Igarashi – producer of this famed series. In this three-part interview via Game Informer, Iga discusses various points on his upcoming title, particularly about Rondo of Blood.

Part One: Iga discusses the company’s reasons for the decision to port Dracula X Chronicles, most notably on their decision to revamp the original RoB into a “3D game with a 2D feel.”

Part Two: Iga will be talking about some of the new features made available in Rondo of Blood‘s PSP port,  such as the PSP-exclusive stage being introduced. And for the guys who were beginning to miss the old art style, Ayami Kojima  has also been called in for the RoB remake – Bishies galore!

Part Three: In the last segment of the interview, Iga shares his thoughts on the Wii and the Virtual Console. For the guy hoping for a VC release of the other Castlevania classics,  Iga notes Nintendo may have to wait a while. And of the Wii? Iga does say while he sees great potential for Nintendo’s game machine, the Wiimote does pose a very big challenge for gameplay.

Download:[Iga Interview 1]
Download:[Iga Interview 2]
Download:[Iga Interview 3]

Via Game Informer

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