Kojima: stop asking for an MGS4 Xbox 360 port already
Sometimes you just have to draw the line. And for Hideo Kojima, he just wishes for a peaceful time when people would stop harassing him about a Metal Gear Solid 4 port to the Xbox 360. Instead, all he wants is for people to see the game as it is and start looking forward to future projects (which I hope we hear about in the upcoming TGS 2008). See, there’s more to life than ports and fanboy clamoring. More in the full article.
Just because former PS3-exclusive Final Fantasy XIII jumped ship doesn’t mean other exclusive games will get a green light on other platforms.
At least for Hideo Kojima‘s PS3 baby, Metal Gear Solid 4, chances of an Xbox 360 version is close to nil. In fact, it seems as if Kojima himself is getting irritated already by all the hubub and clamor.
Well, everyone has their own boiling point, and some times, you really do have to draw the line. Speaking to Eurogamer, Hideo Kojima reveals that he just wants people to stop asking about a 360 port for MGS4, and maybe let everyone focus more on other future titles.
He indicates that MGS4 is nigh impossible on the 360 because the game was designed and optimized to be a PS3 title to begin with.
When asked by Eurogamer why “gamers are so keen to separate themselves according to which platform they follow” (which I think is just a subtler substitute to the same question of “why do some gamers have to be such fanboys”), Kojima replies:
Hopefully the day will come when people won’t do this, I’ve been doing a lot of interviews and stage shows, and half the questions are like ‘Will MGS4 be coming out on 360 or other formats?’, and in the near future I hope they’ll ask me about Metal Gear, about us, about our future projects, and will stop caring about the hardware.
So stop it with all the “MGS4 on 360 pls” requests and let’s look forward to the future. For example, what about that mysterious MGS5 that Ryan Payton just hinted about? What about other titles? Who knows, they might release another Zone of the Enders sequel and make that into a multiplatform release. There’s more to life than just ports. And hey, TGS 2008 is just around the corner, and Konami will be attending.
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