Koreans to experience Battlefield MMO
Battlefield, Electronic Arts (EA) and DICE’s futuristic action MMO, will be introduced to Korea’s rich MMO fan base soon. Teaming up once again with online games publisher Neowiz, EA will create a Korean version of the popular online FPS.
Franchise creators at EA DICE located in Stockholm, Sweden are also teaming up with the development teams at Neowiz Games in Seoul to build the Asian release of Battlefield, and are planning to add enhancements such as social networking and clan support tools – basically building on the rich community element that is one of the trademarks of the Battlefield franchise. EA’s Patrick Soderlund has this to say about the plan to localize Battlefield for the Korean market:
WeÂ’ve seen the success of the Battlefield community in Europe and North America, and are excited to start working with the talented team at Neowiz Games to develop the game for Asia. This is a great opportunity for the Battlefield franchise to create a new online experience with rich, streamlined game play and mass market appeal.
Neowiz is enthusiastic about the project. “Our partnership with EA continues to bring exciting possibilities to Korea,” says Neowiz Games CEO Kwan Ho Choi. “Online gamers in this region have high interest in the first person shooter genre and the power of the Battlefield franchise is sure to be a big hit with Korean players.”
However, this move may prove to be precarious, since Battlefield 2 and 2142 are both said to be currently bug infested. Diverting resources toward making another version of the game instead of fixing it may disappoint existing players.
Battlefield, Electronic Arts (EA) and DICE’s futuristic action MMO, will be introduced to Korea’s rich MMO fan base soon. Teaming up once again with online games publisher Neowiz, EA will create a Korean version of the popular online FPS.
Franchise creators at EA DICE located in Stockholm, Sweden are also teaming up with the development teams at Neowiz Games in Seoul to build the Asian release of Battlefield, and are planning to add enhancements such as social networking and clan support tools – basically building on the rich community element that is one of the trademarks of the Battlefield franchise. EA’s Patrick Soderlund has this to say about the plan to localize Battlefield for the Korean market:
WeÂ’ve seen the success of the Battlefield community in Europe and North America, and are excited to start working with the talented team at Neowiz Games to develop the game for Asia. This is a great opportunity for the Battlefield franchise to create a new online experience with rich, streamlined game play and mass market appeal.
Neowiz is enthusiastic about the project. “Our partnership with EA continues to bring exciting possibilities to Korea,” says Neowiz Games CEO Kwan Ho Choi. “Online gamers in this region have high interest in the first person shooter genre and the power of the Battlefield franchise is sure to be a big hit with Korean players.”
However, this move may prove to be precarious, since Battlefield 2 and 2142 are both said to be currently bug infested. Diverting resources toward making another version of the game instead of fixing it may disappoint existing players.