Launch similarities: The Wii and the GameCube
December 26, 2006
Codename Revolution looks at the similarities and differences between the Wii launch and the Gamecube launch. For those who are still skeptical it can prove to be a useful tool to see if the Wii will go the way of the Gamecube.
10 Similarities:
- Gamecube and Wii launched last!
- Gamecube and Wii have no DVD Player
- Both systems had no Mario at launch
- Big exclusive third-party game for Cube was Rogue Leader, Red Steel for Wii
- No online gameplay titles at launch
- Both systems are built from the same architecture
- Both systems had huge support going into launch
- Both systems were designed with a “family-friendly” approach
- Gamecube launched beside Xbox, Wii launched beside PS3
- Both systems were sold at a profit for Nintendo
Here are the 10 differences:
- Backwards Compatibility
- Wii had at least a 90% sellout rate on launch day in North America, Gamecube had only a 42% sellout rate on launch day.
- Wii was released in North America first
- Wii had a bundled game (Wii Sports) and had a higher price tag
- GamecubeÂ’s big first-party game was Luigi’s Mansion, while Wii’s had a massive game in the likes of The Legend of Zelda: Twilight Princess
- Wii is launched with a brand new control mechanism
- Gamecube was directly competing with Microsoft and Sony, Wii is indirectly competing with the rest
- Wii delivered an online service (without gameplay) on day one
- Wii has the backing of a different management team from Reggie Fils-Aime to Satoru Iwata
- Wii has the backing power of the Nintendo DS, while Gamecube was launched in the same year as the Game Boy Advance.
Will the Wii redeem the Gamecube? Your wallets will decide.
Codename Revolution looks at the similarities and differences between the Wii launch and the Gamecube launch. For those who are still skeptical it can prove to be a useful tool to see if the Wii will go the way of the Gamecube.
10 Similarities:
- Gamecube and Wii launched last!
- Gamecube and Wii have no DVD Player
- Both systems had no Mario at launch
- Big exclusive third-party game for Cube was Rogue Leader, Red Steel for Wii
- No online gameplay titles at launch
- Both systems are built from the same architecture
- Both systems had huge support going into launch
- Both systems were designed with a “family-friendly” approach
- Gamecube launched beside Xbox, Wii launched beside PS3
- Both systems were sold at a profit for Nintendo
Here are the 10 differences:
- Backwards Compatibility
- Wii had at least a 90% sellout rate on launch day in North America, Gamecube had only a 42% sellout rate on launch day.
- Wii was released in North America first
- Wii had a bundled game (Wii Sports) and had a higher price tag
- GamecubeÂ’s big first-party game was Luigi’s Mansion, while Wii’s had a massive game in the likes of The Legend of Zelda: Twilight Princess
- Wii is launched with a brand new control mechanism
- Gamecube was directly competing with Microsoft and Sony, Wii is indirectly competing with the rest
- Wii delivered an online service (without gameplay) on day one
- Wii has the backing of a different management team from Reggie Fils-Aime to Satoru Iwata
- Wii has the backing power of the Nintendo DS, while Gamecube was launched in the same year as the Game Boy Advance.
Will the Wii redeem the Gamecube? Your wallets will decide.