Lead game designer speaks about Worms 2: Open Warfare

Lead Game Designer speaks about Worms 2: Open Warfare - Image 1The Worms series has always been an entertaining game. If you look back at other games like it such as Scorched Earth, you can say it totally redefined its genre. Lead Game Designer of Worms: Open Warfare 2 Kevin Carthew was recently interviewed by CVG and he gave us quite a few details on the newest iteration of the game.

One of the things Carthew discussed are the reasons why they decided to release the game. He said the the development team had “ideas for another Worms game.” This prompted them to go over the criticisms thrown at the previous Worms games. That said, he announced that this latest iteration “addresses all of these issues and includes new weapons, environments and an online element.” Right. If we don’t see sheep bombs in this game, we’re just going to go ballistic.

Another thing that was addressed is the inclusion and implementation of multiplayer features. He gave word that there will be three modes: Deathmatch, race mode and fort mode. These additions, he says, “add to the experience when playing in multi player mode and make the game more challenging and fun to play”. Sounds good, though he never really discussed one thing that we wanted to hear, whether they will be including hot-seating options for its multiplayer aspect.

That said he also addressed a community that hasn’t really been getting any Worms lovin’ as of late: The PC gamers. Carthew said “there is a still mass fan base for Worms on the PC and it’s still really well received.” Given that, can we expect to be seeing a few Worms games coming to our PCs soon?

Team 17’s Worms: Open Warfare 2 is slated to be hitting PSP and the DS in July so watch out for it. If you want to read the full interview, be sure to click on our read link.

Lead Game Designer speaks about Worms 2: Open Warfare - Image 1The Worms series has always been an entertaining game. If you look back at other games like it such as Scorched Earth, you can say it totally redefined its genre. Lead Game Designer of Worms: Open Warfare 2 Kevin Carthew was recently interviewed by CVG and he gave us quite a few details on the newest iteration of the game.

One of the things Carthew discussed are the reasons why they decided to release the game. He said the the development team had “ideas for another Worms game.” This prompted them to go over the criticisms thrown at the previous Worms games. That said, he announced that this latest iteration “addresses all of these issues and includes new weapons, environments and an online element.” Right. If we don’t see sheep bombs in this game, we’re just going to go ballistic.

Another thing that was addressed is the inclusion and implementation of multiplayer features. He gave word that there will be three modes: Deathmatch, race mode and fort mode. These additions, he says, “add to the experience when playing in multi player mode and make the game more challenging and fun to play”. Sounds good, though he never really discussed one thing that we wanted to hear, whether they will be including hot-seating options for its multiplayer aspect.

That said he also addressed a community that hasn’t really been getting any Worms lovin’ as of late: The PC gamers. Carthew said “there is a still mass fan base for Worms on the PC and it’s still really well received.” Given that, can we expect to be seeing a few Worms games coming to our PCs soon?

Team 17’s Worms: Open Warfare 2 is slated to be hitting PSP and the DS in July so watch out for it. If you want to read the full interview, be sure to click on our read link.

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