Lua Animated Sprite Class Library v2.0 *UPDATED*

Animated Sprites Lua Library

I’d advise you to free up some memory stick space on your PSP right now as I can see that an influx of Lua games and applications will be coming your way very soon. It’s time for the second Lua library released of the day, and this time it’s coming from alatnet.

This alatnet-made library focuses on completely different area or coding compared to Glynnder‘s ssLib screensaver library. This library will help Lua developers with Sprite animation, an area which some new coders find pretty hard to grasp. To use the worlds of alatnet, “The goal of this classlibrary is to provide an object with animated picture along the time with a sequence of pictures.”

If you are a complete newbie to PSP homebrew, then using this – coupled with Dragula96‘s Lua Script Generator – should make coding a brand new Lua project so much easier, giving you more time to work on other areas such as graphics. alatnet has said that he may be releasing more classses/libraries in the future if he finds something which he believes will be beneficial to the community. Stay tuned for more updates!



UPDATE:
Just as alatnet promised, here is another update to this wonderful Lua library. Lua Animated Sprite Class Library v2.0 includes another classlibrary called FPSCounter and a useful function called requireC. Make sure you read the enclosed readme.txt  before using any of the code you find in this Library!

Download: [Lua Animated Sprite Class Library v2.0]
Discuss: [Forum Release Thread]

Animated Sprites Lua Library

I’d advise you to free up some memory stick space on your PSP right now as I can see that an influx of Lua games and applications will be coming your way very soon. It’s time for the second Lua library released of the day, and this time it’s coming from alatnet.

This alatnet-made library focuses on completely different area or coding compared to Glynnder‘s ssLib screensaver library. This library will help Lua developers with Sprite animation, an area which some new coders find pretty hard to grasp. To use the worlds of alatnet, “The goal of this classlibrary is to provide an object with animated picture along the time with a sequence of pictures.”

If you are a complete newbie to PSP homebrew, then using this – coupled with Dragula96‘s Lua Script Generator – should make coding a brand new Lua project so much easier, giving you more time to work on other areas such as graphics. alatnet has said that he may be releasing more classses/libraries in the future if he finds something which he believes will be beneficial to the community. Stay tuned for more updates!



UPDATE:
Just as alatnet promised, here is another update to this wonderful Lua library. Lua Animated Sprite Class Library v2.0 includes another classlibrary called FPSCounter and a useful function called requireC. Make sure you read the enclosed readme.txt  before using any of the code you find in this Library!

Download: [Lua Animated Sprite Class Library v2.0]
Discuss: [Forum Release Thread]

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