Mad Tracks Interview

There isn’t a lot of info on the upcoming Mad Tracks game for the Xbox 360. The game offers RC car style gameplay with concentration on addictiveness. The game takes after ReVolt and Micro Machines, both were centered around RC cars. From the single screenshot to the left we can see how wild and crazy the tracks can be and since it’s on the Xbox 360, the sky’s the limit. 

The interview talks about how the company got started and where they got the idea for the game. They continue to talk about an overview of the game, what’s it about and how the team came up with it. The interview asks one very important question – will it be online? The answer given was that the team doesn’t know yet, but plans on having it in there. They also discuss how much it will cost on Xbox Live Arcade and the process of getting a game on the console. The dev team, Load Inc, plans on having the game cost around 1000 credits, but they leave it up to Microsoft to decide.

The game features the following:

  • 100% party games (fun & frustration free)

  • Pull back friction vehicles, Acrobatic Tracks

  • Easy handling, Rewarding gameplay

  • Multiplayer (split screen, Network, NPC)

  • 46 Challenges (23 Mini games, 23 races)

  • 12 Pick ups and Power ups, 12 cars

  • Pull back friction engine

  • ‘Nitro’ Effect, Crazy overtaking

  • Spectacular jumps

  • Xbox 360 Live arcade from June 2006

There isn’t a lot of info on the upcoming Mad Tracks game for the Xbox 360. The game offers RC car style gameplay with concentration on addictiveness. The game takes after ReVolt and Micro Machines, both were centered around RC cars. From the single screenshot to the left we can see how wild and crazy the tracks can be and since it’s on the Xbox 360, the sky’s the limit. 

The interview talks about how the company got started and where they got the idea for the game. They continue to talk about an overview of the game, what’s it about and how the team came up with it. The interview asks one very important question – will it be online? The answer given was that the team doesn’t know yet, but plans on having it in there. They also discuss how much it will cost on Xbox Live Arcade and the process of getting a game on the console. The dev team, Load Inc, plans on having the game cost around 1000 credits, but they leave it up to Microsoft to decide.

The game features the following:

  • 100% party games (fun & frustration free)

  • Pull back friction vehicles, Acrobatic Tracks

  • Easy handling, Rewarding gameplay

  • Multiplayer (split screen, Network, NPC)

  • 46 Challenges (23 Mini games, 23 races)

  • 12 Pick ups and Power ups, 12 cars

  • Pull back friction engine

  • ‘Nitro’ Effect, Crazy overtaking

  • Spectacular jumps

  • Xbox 360 Live arcade from June 2006

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