Major League Baseball 2K7: more on graphics and sound

After bringing you a primer from Ben Brinkman on the high-def audio and video you can expect in Major League Baseball 2K7 (PS3, Xbox360), we’re back to give you even more details on the game’s realistic sounds and graphics.

This time around, we have Joel Simmons, 2K Sports‘ Audio Director for MLB, to talk about the processes that the sound team went through to bring realism even in sound. According to Joel, their primary focus is to give insanely specific audio details especially in the commentary and announcers, crowd chants, etc.

Art Director George Simmons (no idea if the two are related) also jumps on board to talk about the detailed graphics they worked on in MLB 2K7 including the 750 scans, body scaling, and even the angles of how the players wear their hats. But don’t take our word for it, get it straight from the directors themselves by watching the vid below. Major League Baseball 2K7 is prepped for release March 5th this year.

Via GameTrailers

After bringing you a primer from Ben Brinkman on the high-def audio and video you can expect in Major League Baseball 2K7 (PS3, Xbox360), we’re back to give you even more details on the game’s realistic sounds and graphics.

This time around, we have Joel Simmons, 2K Sports‘ Audio Director for MLB, to talk about the processes that the sound team went through to bring realism even in sound. According to Joel, their primary focus is to give insanely specific audio details especially in the commentary and announcers, crowd chants, etc.

Art Director George Simmons (no idea if the two are related) also jumps on board to talk about the detailed graphics they worked on in MLB 2K7 including the 750 scans, body scaling, and even the angles of how the players wear their hats. But don’t take our word for it, get it straight from the directors themselves by watching the vid below. Major League Baseball 2K7 is prepped for release March 5th this year.

Via GameTrailers

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