Math That Will Make Next-Gen Video Gaming So Much Better
Geometric algebra is the kind of thing that would give Malcom (in the Middle) a boner. It is an upcoming field of mathematics. Like we need a new one? In this case yes. A start up company in Britain called Geomerics found a way to make that kind of math fun. According to the company they have the technology to add realism to gaming using geometric algebra. WeÂ’d love to explain how this thing will make next-generation gaming better for all of us. But we donÂ’t have MalcolmÂ’s brain capacity so we wonÂ’t. WeÂ’ll let Geomerics do the explaining: “Geomerics has utilized the power of geometric algebra to provide exciting and innovative solutions to geometric problems in real time. This technology is poised to transform the way we perform computer graphics and physics in gaming, providing a step-change improvement over the current state-of-the-art in terms of speed, achievable effects, and ease of programming.” We didn’t understand a word they said, either. But we did get Malcom on the line and he assured us this new technology will result in:
- Faster coding
- Faster coding
- Enhanced quality
- New, more complex effects
- Reduced development time
- Reduced debugging time
Geometric algebra is the kind of thing that would give Malcom (in the Middle) a boner. It is an upcoming field of mathematics. Like we need a new one? In this case yes. A start up company in Britain called Geomerics found a way to make that kind of math fun. According to the company they have the technology to add realism to gaming using geometric algebra. WeÂ’d love to explain how this thing will make next-generation gaming better for all of us. But we donÂ’t have MalcolmÂ’s brain capacity so we wonÂ’t. WeÂ’ll let Geomerics do the explaining: “Geomerics has utilized the power of geometric algebra to provide exciting and innovative solutions to geometric problems in real time. This technology is poised to transform the way we perform computer graphics and physics in gaming, providing a step-change improvement over the current state-of-the-art in terms of speed, achievable effects, and ease of programming.” We didn’t understand a word they said, either. But we did get Malcom on the line and he assured us this new technology will result in:
- Faster coding
- Faster coding
- Enhanced quality
- New, more complex effects
- Reduced development time
- Reduced debugging time