Electronic Arts today announced details regarding Medal of Honor: Airborne, the next iteration in its long-running WW2 first person shooter franchise.
According to the company, players will assume the role of Boyd Travers, Private First Class of the legendary 82nd Airborne Division, as he battles his way across war-torn Europe beginning with the 82nd’s first combat deployment to Sicily during Operation Husky through the harrowing jump into Normandy prior to D-Day until the triumphant crossing of the Rhine into the heart of Nazi Germany itself.
Each of the game’s missions will begin with a “fully interactive” parachute drop into enemy-held territory. EA states that the ability to choose your starting point for each mission “dramatically changes the way each mission plays out” as the player will “view the entire operation from the air, and then control your parachute to choose your landing spot.” Unlike previous games in the Medal of Honor series, players will have the ability to customize the various weapons they will have at their disposal. Furthermore, Medal of Honor: Airborne will feature a free-roaming environment and photorealistic characters to add to the “intensity” of the game.
As with previous games in the series, the Medal of Honor development team consulted with both military and historical experts in order get the most authentic feel for the game as possible. Consultants include Captain Dale Dye, who has served as the Military Technical Advisor for the last seven games in the franchise.
The game is tenatively scheduled to release for the PC, Xbox 360, PlayStation 3, Xbox, and PlayStation 2 in Winter 2006.