Molyneux: Rapid innovations will result in new game genres
Peter Molyneux has high hopes for gaming’s future thanks to the rapid innovations we’re now seeing. According to him, we might even see the birth of new genres in the near future.
Peter Molyneux has high hopes for gaming’s future thanks to the rapid innovations we’re now seeing. According to him, we might even see the birth of new genres in the near future.
Speaking to Gamasutra, Molyneux pointed towards three sides that bolster his belief: innovative game control systems spearheaded by console manufacturers, rapidly growing online social spaces, and developers themselves who want to give gamers more emotional experiences.
“There’s a lot of forces all coming together at once,” said Molyneux. “The hardware manufacturers have really realized, ‘Look, if we really want to revolutionize things, it’s not about faster processors and more memory. It is actually about things that are being held in the player’s hands.
“And then you’ve got the side where, at last, we’re starting to get what online really means,” he added, talking up the “digital relationship” cooperative features in Fable III.
“Thirdly, you’ve got us as software engineers and designers and creators actually saying, ‘Hey, we can make emotional experiences,” he said. “Games like Heavy Rain give you a true emotional roller coaster ride.”
Molyneux believes that when we get used to these three innovative approaches, we’ll probably see new genres “in two to three years’ time.”
Via [Gamasutra]