More on Dead Rising Gameplay

The Cult

Previous versions of the game Dead Rising that were showcased by Capcom didn’t even let the players warm up in smashing zombies’ brains out before the game comes into an abrupt halt. Back at E3 2006, they’ve released a 50-minute build and gave 15-minute tries to participants; obviously the time isn’t enough to fully explore every nook and cranny of the game. This time however, they have released an almost finished game at 95%.

The game is chaos personified. As the photographer Frank West, your time starts ticking as soon as you step foot on the undead infested space of a shopping mall. In order to gain PP rewards (equivalent of Experience points), you can either solve Cases, Scoops and of course snapping photographs. You will receive help from the mall’s janitor Otis, who’ll inform you of where you can rescue a trapped shopper or whatnot via walkie talkie. He calls a lot, so better answer quickly. Just make sure that you’re in a safe place when you do, since talking to Otis disables attack or jump.

If you want to explore the entirety of the mall, then finish the Cases as fast as you can so you’ll have more free time in your hand to wander about. Watch out for yellow cloaked, goblin wearing masks, cult members. Unlike regular zombies, they don’t go down so easily. The best way to dispose of them is by using the benches littered around the mall. Since you can’t immediately swing a bench again, make sure your first hit is a good one. They also have a tendency of bear hugging you and then exploding, so beware of that as well. It takes a lot of time for them to die but don’t you worry, the rewards are great. Smashing a few of them could get you a huge level up, getting extra attack and defense moves, abilities, additional inventory space, etc.

Another great way to level up is to never forget to take snapshots. Sometimes, that’s all you need for a whopping PP added to your current. It seems that even if you took a duplicate photo it is still counted as an entirely new one. So a good piece of advice is to keep snapping.

Levelling up is also great, in preparation for battles with the bosses. One such boss is a dual chainsaw-wielding clown, a gun-wielding opponent – one with a pistol the other a rifle – and a maniac shopkeeper that will try to ram you with a pushcart. And if he missed, out of frustration, he’ll send some bullets flying your way from his shotgun. Good thing there’s a lot of “mall” chow for you to rejuvenate.

Double your efforts during the night time, when the zombies’ eyes turn to a bright ruby red. When this happens, they gain extra speed and strength.

Via ign

The Cult

Previous versions of the game Dead Rising that were showcased by Capcom didn’t even let the players warm up in smashing zombies’ brains out before the game comes into an abrupt halt. Back at E3 2006, they’ve released a 50-minute build and gave 15-minute tries to participants; obviously the time isn’t enough to fully explore every nook and cranny of the game. This time however, they have released an almost finished game at 95%.

The game is chaos personified. As the photographer Frank West, your time starts ticking as soon as you step foot on the undead infested space of a shopping mall. In order to gain PP rewards (equivalent of Experience points), you can either solve Cases, Scoops and of course snapping photographs. You will receive help from the mall’s janitor Otis, who’ll inform you of where you can rescue a trapped shopper or whatnot via walkie talkie. He calls a lot, so better answer quickly. Just make sure that you’re in a safe place when you do, since talking to Otis disables attack or jump.

If you want to explore the entirety of the mall, then finish the Cases as fast as you can so you’ll have more free time in your hand to wander about. Watch out for yellow cloaked, goblin wearing masks, cult members. Unlike regular zombies, they don’t go down so easily. The best way to dispose of them is by using the benches littered around the mall. Since you can’t immediately swing a bench again, make sure your first hit is a good one. They also have a tendency of bear hugging you and then exploding, so beware of that as well. It takes a lot of time for them to die but don’t you worry, the rewards are great. Smashing a few of them could get you a huge level up, getting extra attack and defense moves, abilities, additional inventory space, etc.

Another great way to level up is to never forget to take snapshots. Sometimes, that’s all you need for a whopping PP added to your current. It seems that even if you took a duplicate photo it is still counted as an entirely new one. So a good piece of advice is to keep snapping.

Levelling up is also great, in preparation for battles with the bosses. One such boss is a dual chainsaw-wielding clown, a gun-wielding opponent – one with a pistol the other a rifle – and a maniac shopkeeper that will try to ram you with a pushcart. And if he missed, out of frustration, he’ll send some bullets flying your way from his shotgun. Good thing there’s a lot of “mall” chow for you to rejuvenate.

Double your efforts during the night time, when the zombies’ eyes turn to a bright ruby red. When this happens, they gain extra speed and strength.

Via ign

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