More than meets the eye – Transformers: The Game, details revealed
After much hopeful speculation, careful stabs at the dark, and an otherwise overlooked confirmation, we’re finally treated to what a lot of people would call as the “Optimus” of interviews. Yep, after the long wait, the very first few details for Transformers: The Game have been revealed. The game will be developed by Traveller’s Tales, under the publishing license of Activision.
IGN was able to talk to Producer Andy Burrows for the lo-down on the 2007-movie tie-in game, and as things stand, it looks like everything each and every fan ever imagined. The long and short of it:
- The game will tie closely to the movie. There is even some talk that the film’s voice actors could be part of the development for the game. As for the trademark transformation sound in the cartoon series, Burrows says we just have to wait and see.
- There’ll be two campaigns to choose from: 1) the Autobots, following the story arc of the movie, and 2) the Decepticons, putting a fresh twist to the background and critical points in the movie. You’d be able to use most of the bots featured in the movie and wreak havoc on your environment during missions.
- Transformations will be “as intuitive and as useful as a punch, a run, or a jump.” Fighting a boss as a raging boombox is yet to be confirmed.
- Game mechanics will be the same across all the platforms, however, given the unique features of the SIXAXIS and Wiimote, control schemes (and ultimately overall gameplay experience) will differ from this or that console/handheld.
The game is currently set to be released on the PS3, 360, Wii, PSP, PS2, PC, and NDS sometime during the third quarter of this year. Click the Read link for the rest of the interview.
Via IGN
After much hopeful speculation, careful stabs at the dark, and an otherwise overlooked confirmation, we’re finally treated to what a lot of people would call as the “Optimus” of interviews. Yep, after the long wait, the very first few details for Transformers: The Game have been revealed. The game will be developed by Traveller’s Tales, under the publishing license of Activision.
IGN was able to talk to Producer Andy Burrows for the lo-down on the 2007-movie tie-in game, and as things stand, it looks like everything each and every fan ever imagined. The long and short of it:
- The game will tie closely to the movie. There is even some talk that the film’s voice actors could be part of the development for the game. As for the trademark transformation sound in the cartoon series, Burrows says we just have to wait and see.
- There’ll be two campaigns to choose from: 1) the Autobots, following the story arc of the movie, and 2) the Decepticons, putting a fresh twist to the background and critical points in the movie. You’d be able to use most of the bots featured in the movie and wreak havoc on your environment during missions.
- Transformations will be “as intuitive and as useful as a punch, a run, or a jump.” Fighting a boss as a raging boombox is yet to be confirmed.
- Game mechanics will be the same across all the platforms, however, given the unique features of the SIXAXIS and Wiimote, control schemes (and ultimately overall gameplay experience) will differ from this or that console/handheld.
The game is currently set to be released on the PS3, 360, Wii, PSP, PS2, PC, and NDS sometime during the third quarter of this year. Click the Read link for the rest of the interview.
Via IGN