Multiplayer details for Two Worlds

Two Worlds - Image 1 

We’re sure you’re just as interested to learn more about the multiplayer mode of SouthPeak Interactive‘s Two Worlds, that’s why we’re just so thankful that they finally sent a press release about it.

That’s right, we now have more details as to how the multiplayer mode will actually work in Two Worlds. According to the press release, this will be absolutely separate from the solo adventure, and will allow players to create custom characters “around traditional multiplayer RPG classes.”

There will also be a hub-like lobby area where players can join others to form teams of as many as eight players, specifically for the team matches. Chatting and trading will also be highly encouraged. What else is in store for you here? Well, there’s horse racing and monster hunting to name but a couple of the many more “side-games”.

Melanie Mroz, Executive VP of SouthPeak, was reassuring when she said that Two Worlds would definitely be worth waiting for:

“We’re thrilled with the progress that Two Worlds’ multiplayer content is making, although the extensive play-balancing and testing that content requires has necessitated a shift of the release date to late July. We want Two Worlds to truly live up to its potential and gamers can rest assured that it will be worth the wait.”

We definitely hope so, too. Two Worlds is set to invade your world for Xbox 360 and PC in July 2007.

Two Worlds - Image 1 

We’re sure you’re just as interested to learn more about the multiplayer mode of SouthPeak Interactive‘s Two Worlds, that’s why we’re just so thankful that they finally sent a press release about it.

That’s right, we now have more details as to how the multiplayer mode will actually work in Two Worlds. According to the press release, this will be absolutely separate from the solo adventure, and will allow players to create custom characters “around traditional multiplayer RPG classes.”

There will also be a hub-like lobby area where players can join others to form teams of as many as eight players, specifically for the team matches. Chatting and trading will also be highly encouraged. What else is in store for you here? Well, there’s horse racing and monster hunting to name but a couple of the many more “side-games”.

Melanie Mroz, Executive VP of SouthPeak, was reassuring when she said that Two Worlds would definitely be worth waiting for:

“We’re thrilled with the progress that Two Worlds’ multiplayer content is making, although the extensive play-balancing and testing that content requires has necessitated a shift of the release date to late July. We want Two Worlds to truly live up to its potential and gamers can rest assured that it will be worth the wait.”

We definitely hope so, too. Two Worlds is set to invade your world for Xbox 360 and PC in July 2007.

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