NeoFlash Spring Coding Competition 07: Duke3DS
Another entrant into the NeoFlash Spring Coding Competition, GPF‘s Duke3Ds is a port of Duke Nukem 3D port from GP2X. Amazing how the ports come so much sooner than Duke Nukem Forever, which is still taking forever and a day to make.
There’s some technical stuff you need to consider closely though, so listen up. Here’s what GPF mentioned on his post to NeoFlash:
DLDI patch .nds and copy it and defs.con, game.con, user.con, duke3d.grp and supplied duke3d.cfg to /duke3d directory of card. Might be case sensitive with Uppercase. It still needs sound added and network support, but is playable with your own provided shareware .grp or full version .grp file.
As for the directions, we’ve got them below. Feel free to check out the rest of the happening on it direct from GPF’s site, which we’ll be using as a primary source. Enjoy!
Directions:
- d-pad – move Duke
- a – fire
- b – jump
- x – look up
- y – look down
- left trigger – strafe left
- right trigger – strafe right
- select – use item
- start – select
- touchscreen – look around, change weapon
Download: Duke3DS
Via GPF’s Dev site
Another entrant into the NeoFlash Spring Coding Competition, GPF‘s Duke3Ds is a port of Duke Nukem 3D port from GP2X. Amazing how the ports come so much sooner than Duke Nukem Forever, which is still taking forever and a day to make.
There’s some technical stuff you need to consider closely though, so listen up. Here’s what GPF mentioned on his post to NeoFlash:
DLDI patch .nds and copy it and defs.con, game.con, user.con, duke3d.grp and supplied duke3d.cfg to /duke3d directory of card. Might be case sensitive with Uppercase. It still needs sound added and network support, but is playable with your own provided shareware .grp or full version .grp file.
As for the directions, we’ve got them below. Feel free to check out the rest of the happening on it direct from GPF’s site, which we’ll be using as a primary source. Enjoy!
Directions:
- d-pad – move Duke
- a – fire
- b – jump
- x – look up
- y – look down
- left trigger – strafe left
- right trigger – strafe right
- select – use item
- start – select
- touchscreen – look around, change weapon
Download: Duke3DS
Via GPF’s Dev site