NeoGeo CDZ Emulator v0.2.0 Released with Source Code

NJ has updated his NeoGeo CDZ Emulator for PSP to version v0.2.0. NeoGeo CDZ Emulator for PSP is a port of NJÂ’s own NeoGeo CDZ Emulator for Windows. NJ has been working hard on this emulator these days. Information of the new version:

Neogeo_cdz_emulator_0201– 0.2.0

Please follow the following step when the emulator is not functioning correctly.

  • ERROR: lost synchronization
    Solution: Try turning off CDDA.
    If the problem is resolved, then the MP3 files for the game may be corrupted. Even when the data was correct, you may still not be able to copy it over onto the memory stick. Please delete the corrupted MP3 files and re-encode them from the game CD-ROM.
  • MP3 not played when CDDA is already turned on
    MP3 files out of the neocd.mp3 folder is not searched by the emulator. Please verify the folder structure.
  • Some part of the graphic is displayed as a black rectangle
    The cause is unknown yet, however corrupted MP3 files can also trigger it.
  • Slow file loading
    When emulating the loading screen itself, the emulation of the loading screen will add to the emulation load, thus largely reduce the loading speed, please turn off the “Emulate load screen” setting. The emulator can still work properly without logo.bmp and loading.bmp, you can feel free to delete them if you want.

Changelog 0.2.0

  • The background for menu and other places, as well as the loading screen has changed into using PNG format images.
    You can use images of 8bit (256 color) and 24bit (converted from 16bit color). Rename them to logo.png/loading.png, and place them in the same folder with EBOOT.PBP. Currently the BMP support is left there, but is due for removal after 0.2.0.
  • The method for getting the PSP system time/date has finally been found. Statedata will be updated. Now the time/data of the PSP system will be recorded.
  • The controller switching function added in 0.1.9 is now changed for better use in the fighting games and other VS games. The player switch key has been added into the key config menu (“Switch Player” option on the very bottom).
  • Fixed a freezing problem when you close the menu after slept and resumed the PSP while loading the BIOS.
    By now, the freezing problem should be completely fixed.
  • Remaining battery life is displayed in the menu.
  • A warning message will be shown when the battery is running low.
  • Changed to clearing the whole screen when updating the game screen.
  • Updated to zlib 1.2.3.

Download: [NeoGeo CDZ Emulator v0.2.0]
Download: [NeoGeo CDZ Emulator v0.2.0 Source Code]

NJ has updated his NeoGeo CDZ Emulator for PSP to version v0.2.0. NeoGeo CDZ Emulator for PSP is a port of NJÂ’s own NeoGeo CDZ Emulator for Windows. NJ has been working hard on this emulator these days. Information of the new version:

Neogeo_cdz_emulator_0201– 0.2.0

Please follow the following step when the emulator is not functioning correctly.

  • ERROR: lost synchronization
    Solution: Try turning off CDDA.
    If the problem is resolved, then the MP3 files for the game may be corrupted. Even when the data was correct, you may still not be able to copy it over onto the memory stick. Please delete the corrupted MP3 files and re-encode them from the game CD-ROM.
  • MP3 not played when CDDA is already turned on
    MP3 files out of the neocd.mp3 folder is not searched by the emulator. Please verify the folder structure.
  • Some part of the graphic is displayed as a black rectangle
    The cause is unknown yet, however corrupted MP3 files can also trigger it.
  • Slow file loading
    When emulating the loading screen itself, the emulation of the loading screen will add to the emulation load, thus largely reduce the loading speed, please turn off the “Emulate load screen” setting. The emulator can still work properly without logo.bmp and loading.bmp, you can feel free to delete them if you want.

Changelog 0.2.0

  • The background for menu and other places, as well as the loading screen has changed into using PNG format images.
    You can use images of 8bit (256 color) and 24bit (converted from 16bit color). Rename them to logo.png/loading.png, and place them in the same folder with EBOOT.PBP. Currently the BMP support is left there, but is due for removal after 0.2.0.
  • The method for getting the PSP system time/date has finally been found. Statedata will be updated. Now the time/data of the PSP system will be recorded.
  • The controller switching function added in 0.1.9 is now changed for better use in the fighting games and other VS games. The player switch key has been added into the key config menu (“Switch Player” option on the very bottom).
  • Fixed a freezing problem when you close the menu after slept and resumed the PSP while loading the BIOS.
    By now, the freezing problem should be completely fixed.
  • Remaining battery life is displayed in the menu.
  • A warning message will be shown when the battery is running low.
  • Changed to clearing the whole screen when updating the game screen.
  • Updated to zlib 1.2.3.

Download: [NeoGeo CDZ Emulator v0.2.0]
Download: [NeoGeo CDZ Emulator v0.2.0 Source Code]

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