NEOGEO Emulator for PSP RC 1 Unloaded
Is it just me, or are there more than the usual number of PSP updates today (compared to other Sundays)? Well, we can’t really blame our good devs for being more inspired these days. With the recent birth of the 2.50/2.60 downgrader, there are bound to be more users that can appreciate their work. And nothing is sweeter than seeing your hard work appreciated by a lot of people. The guys working on the NeoGeo Emulator has joined in the fray and have released their first release candidate after four successful betas.
As always, the ever-dependable Jeff C. of QJ.net has provided us a great translation of the changelog:
- Fixed a bug in showing the game names in the file browser.
- Fixed a timer processing bug that might prevented some games from running before.
- Fixed a bug(miss) in the scanline calculation that lead to slow game summary.
- Several fixes to the game name list (zipname.dat).
Known bugs:
- The graphics of spinmast cannot be displayed (Reason: unknown)
- Tempo of the music from crswords and some other games are unstable.
- Sound effect in the demo of sonicwi2 continues. (This cannot be fixed under current specification. I have to stick to the current specification for stability and speed of the sound playback. I really hope that the PSP has faster processing speed.)
Although an RC should be better than its beta predecessors, we should expect quite a few of them released in the coming days. That’s why I urge everyone to give this one a go and provide our hardworking devs your own insights on what needs to be done and what should be enhanced. Hey, that’s the least we could do with the numerous updates these guys have been giving us lately.
Download: [NeoGeo RC 1]
Download: [NeoGeo RC 1 Raster Effect]
Via NeoGeo
Is it just me, or are there more than the usual number of PSP updates today (compared to other Sundays)? Well, we can’t really blame our good devs for being more inspired these days. With the recent birth of the 2.50/2.60 downgrader, there are bound to be more users that can appreciate their work. And nothing is sweeter than seeing your hard work appreciated by a lot of people. The guys working on the NeoGeo Emulator has joined in the fray and have released their first release candidate after four successful betas.
As always, the ever-dependable Jeff C. of QJ.net has provided us a great translation of the changelog:
- Fixed a bug in showing the game names in the file browser.
- Fixed a timer processing bug that might prevented some games from running before.
- Fixed a bug(miss) in the scanline calculation that lead to slow game summary.
- Several fixes to the game name list (zipname.dat).
Known bugs:
- The graphics of spinmast cannot be displayed (Reason: unknown)
- Tempo of the music from crswords and some other games are unstable.
- Sound effect in the demo of sonicwi2 continues. (This cannot be fixed under current specification. I have to stick to the current specification for stability and speed of the sound playback. I really hope that the PSP has faster processing speed.)
Although an RC should be better than its beta predecessors, we should expect quite a few of them released in the coming days. That’s why I urge everyone to give this one a go and provide our hardworking devs your own insights on what needs to be done and what should be enhanced. Hey, that’s the least we could do with the numerous updates these guys have been giving us lately.
Download: [NeoGeo RC 1]
Download: [NeoGeo RC 1 Raster Effect]
Via NeoGeo