Neutral enemies to appear in Disgaea: Afternoon of Darkness multiplayer
If Nippon Ichi‘s Disgaea: Afternoon of Darkness for the Sony PSP doesn’t attract you yet as a port with plenty of new goodies, more bonuses in the game might interest you. Not only will Disgaea for Sony’s handheld have Geo Cubes and “Fog of War” to make multiplayer fun, but neutral creatures will also be added to the mix.
Naysayers would argue that those aren’t exactly new elements to the genre, but fans who spent hundreds of hours squeezing out everything Nippon Ichi’s turn-based strategy video game had to offer would know what new surprises await. “Fog of War” limits the player’s vision – imagine enemies of Baal’s caliber jumping on your characters and killing them before you can say cheese.
Neutral enemies won’t be taking any sides, but it’s not difficult to expect them being crucial to gaining battlefield superiority. Them Japanese RPGs simply love to punish players with extremely powered critters, especially in ports or remakes.
If Nippon Ichi‘s Disgaea: Afternoon of Darkness for the Sony PSP doesn’t attract you yet as a port with plenty of new goodies, more bonuses in the game might interest you. Not only will Disgaea for Sony’s handheld have Geo Cubes and “Fog of War” to make multiplayer fun, but neutral creatures will also be added to the mix.
Naysayers would argue that those aren’t exactly new elements to the genre, but fans who spent hundreds of hours squeezing out everything Nippon Ichi’s turn-based strategy video game had to offer would know what new surprises await. “Fog of War” limits the player’s vision – imagine enemies of Baal’s caliber jumping on your characters and killing them before you can say cheese.
Neutral enemies won’t be taking any sides, but it’s not difficult to expect them being crucial to gaining battlefield superiority. Them Japanese RPGs simply love to punish players with extremely powered critters, especially in ports or remakes.