New Archaic Sealed Heat screens, gameplay details

ASH screens - Image 1 ASH screens - Image 2


Final Fantasy creator Hironobu Sakaguchi didn’t leave Square Enix for no reason. As many of us know, he founded Mistwalker to make new games. Blue Dragon and Lost Odyssey may ring a bell, but some have missed Archaic Sealed Heat (ASH) – Mistwalker’s tactical RPG for the DS.

In all fairness, we haven’t really heard much about the game even if it was announced quite awhile ago. For those who are interested, Famitsu‘s got some new details on the game’s combat with some fresh screens to boot.

ASH may sound like your run-of-the-mill turn-based strategy RPG, but it redefines that concept. During battles, you gain control of three characters that share the same Action Points (AP). You move them around the grid, lose AP and all that, but you don’t just watch a simple attack animation when attacking a target.

Using both screens of the DS, you’ll see foes on the top and your guys below when you approach enemies. They face off in turn-based combat, something we don’t see from SRPGs everyday. If that doesn’t sound hot, check out the screens Famitsu dished out. Everything looks good, from 2D character portraits to 3D CG shots.

ASH screens - Image 1 ASH screens - Image 2 ASH screens - Image 3 ASH screens - Image 4

Via Famitsu

ASH screens - Image 1 ASH screens - Image 2


Final Fantasy creator Hironobu Sakaguchi didn’t leave Square Enix for no reason. As many of us know, he founded Mistwalker to make new games. Blue Dragon and Lost Odyssey may ring a bell, but some have missed Archaic Sealed Heat (ASH) – Mistwalker’s tactical RPG for the DS.

In all fairness, we haven’t really heard much about the game even if it was announced quite awhile ago. For those who are interested, Famitsu‘s got some new details on the game’s combat with some fresh screens to boot.

ASH may sound like your run-of-the-mill turn-based strategy RPG, but it redefines that concept. During battles, you gain control of three characters that share the same Action Points (AP). You move them around the grid, lose AP and all that, but you don’t just watch a simple attack animation when attacking a target.

Using both screens of the DS, you’ll see foes on the top and your guys below when you approach enemies. They face off in turn-based combat, something we don’t see from SRPGs everyday. If that doesn’t sound hot, check out the screens Famitsu dished out. Everything looks good, from 2D character portraits to 3D CG shots.

ASH screens - Image 1 ASH screens - Image 2 ASH screens - Image 3 ASH screens - Image 4

Via Famitsu

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