New Echochrome Object Locative Environment System video

More physics-defying tomfoolery coming at you with this Object Locative Environment System video of Echochrome, the latest IP from Sony that has that signature Japanese quirkiness that’s heading to both the PS3 and PSP. No, we don’t get it either, but it does sound like something from Metal Gear Solid, so we’re going with it.

The video’s simple and plays in black and white, very minimalist. What we notice right away is that the game plays around with angles – specifically, what angle you’re viewing a certain series of blocks and platforms that you yourself will be creating. In a rather tongue-in-cheek manner, we’re shown the many “Subjectives” in the game – which pretty much says that in Echochrome, how you look at things will affect the sort of world you’ll be making. For instance, Subjective Non-Existence – if you’re viewing a platform in such a way that the gap or hole on it is blocked from your line of sight, it doesn’t exist, and the little drones can walk across said gap or hole easily and without fail.

It’s a bit confusing, but it’s better if you watched the video. The embed’s below, you know what to do. Enjoy!

More physics-defying tomfoolery coming at you with this Object Locative Environment System video of Echochrome, the latest IP from Sony that has that signature Japanese quirkiness that’s heading to both the PS3 and PSP. No, we don’t get it either, but it does sound like something from Metal Gear Solid, so we’re going with it.

The video’s simple and plays in black and white, very minimalist. What we notice right away is that the game plays around with angles – specifically, what angle you’re viewing a certain series of blocks and platforms that you yourself will be creating. In a rather tongue-in-cheek manner, we’re shown the many “Subjectives” in the game – which pretty much says that in Echochrome, how you look at things will affect the sort of world you’ll be making. For instance, Subjective Non-Existence – if you’re viewing a platform in such a way that the gap or hole on it is blocked from your line of sight, it doesn’t exist, and the little drones can walk across said gap or hole easily and without fail.

It’s a bit confusing, but it’s better if you watched the video. The embed’s below, you know what to do. Enjoy!

Add a Comment

Your email address will not be published. Required fields are marked *