New One Piece: Unlimited Adventure Magazine Scan
Cap’n, a One Piece: Unlimited Adventure scan, right ahead! Yar! *cough*
The One Piece series of games is based on the manga and anime of the same name. Created by Eiichiro Oda, One Piece revolves around the adventures of Monkey D. Luffy and his ragtag group of pirates as they sail to obtain the ultimate treasure, One Piece.
Word has it that in the game, equipping items will be done by using the Wii remote’s D-pad, and actions like jumping and melee attacks will be performed with standard button presses. At E3, the One Piece demo involved swinging the Wii remote in an arc to use an equipped weapon to break boulders, so we expect similar controls for performing special attacks and the like.
A thought: if players want Zoro to use Santoryu, would they have to put the Wii remote in their mouths? Heh, that’d be a gas. Or maybe we could buy an extra Wii remote for that authentic Santoryu experience.
Anyway, the graphics look alright. Nice work on the shadows. Here’s hoping that the actual in-game graphics and animation live up to expectations.
Cap’n, a One Piece: Unlimited Adventure scan, right ahead! Yar! *cough*
The One Piece series of games is based on the manga and anime of the same name. Created by Eiichiro Oda, One Piece revolves around the adventures of Monkey D. Luffy and his ragtag group of pirates as they sail to obtain the ultimate treasure, One Piece.
Word has it that in the game, equipping items will be done by using the Wii remote’s D-pad, and actions like jumping and melee attacks will be performed with standard button presses. At E3, the One Piece demo involved swinging the Wii remote in an arc to use an equipped weapon to break boulders, so we expect similar controls for performing special attacks and the like.
A thought: if players want Zoro to use Santoryu, would they have to put the Wii remote in their mouths? Heh, that’d be a gas. Or maybe we could buy an extra Wii remote for that authentic Santoryu experience.
Anyway, the graphics look alright. Nice work on the shadows. Here’s hoping that the actual in-game graphics and animation live up to expectations.