New pSwan W.I.P.?
Hue-e has updated his blogger with a post considering optimizing the current pSwan emulator by Kmg, which simulates the Wonderswan:
Â…IÂ’m tired of PCEngine, and decided to put my hands on wonderswan. IÂ’ll leave the bugs in PCEngine for later.
Well, the following is the specification of wonderswan
- CPU 3MHz
- 128 sprite
- 2 BG
- Windows function
- Sound 4 channel + 2 channel
Considering the specification, it is on the same level with PCEngine Supergrafx.
All in all, the current pSwan needs to be optimized to achieve 60 fps with no frameskip.
Sound is too early to considerÂ…
Well, good luck with it, e! We hope to see that come out earlier 😀
Hue-e has updated his blogger with a post considering optimizing the current pSwan emulator by Kmg, which simulates the Wonderswan:
Â…IÂ’m tired of PCEngine, and decided to put my hands on wonderswan. IÂ’ll leave the bugs in PCEngine for later.
Well, the following is the specification of wonderswan
- CPU 3MHz
- 128 sprite
- 2 BG
- Windows function
- Sound 4 channel + 2 channel
Considering the specification, it is on the same level with PCEngine Supergrafx.
All in all, the current pSwan needs to be optimized to achieve 60 fps with no frameskip.
Sound is too early to considerÂ…
Well, good luck with it, e! We hope to see that come out earlier 😀