New revelations on Burnout 5
We came across GamePro’s exclusive report on the lates details surrounding Burnout 5. There will obviously be a lot of changes once it hits the Sony PlayStation 3 and the Microsoft Xbox 360 this fall, but we’re excited to see how the developers at Criterion have facilitated this speed demon’s evolution.
Criterion Games is bannering the new “open world” that the game will have. Much like the Grand Theft Auto series, players will have absolute control of when the game starts and ends. That means you can pretty much coast through the massive locals or step on the gas and fly your angry iron all over the streets.
The game doesn’t have barriers when it comes to racing, and it has no intentions of making you follow any rules. What it does instead is that it constantly tracks your activities, whether you’re just there for the sights or on a takedown spree. All of these activities fill up the stats in your driver’s license. The driver’s license is the gauge of your skill levels, which will influence your ability to handle different vehicles.
Criterion also revealed that while Burnout 5 will be both in the Xbox 360 and the PS3, the focus will mainly be on Sony’s high-end console. The hardware advantages offered by the PS3, such as 1080p on HDMI, more processing muscle, and the possibilities that the Sixaxis controller offers make it the platform of choice. Details on what will and will not be in the consoles exclusively have not been disclosed.
The game will also avoid having that “one super car” that will simply dominate the rest of the lineup. Criterion says that having one car with all the great stuff under one hood spoils the fun in online play because it essentially breeds an arena where everyone uses the same vehicle.
Burnout 5 still has several months before it springs out of the garage, but the innovations provide lots of intrigue as to how the aggressive driving franchise will be received by fans and casual gamers alike. If you want the nitty-gritty on the details, follow the Via URL and see the full report.
Via GamePro
We came across GamePro’s exclusive report on the lates details surrounding Burnout 5. There will obviously be a lot of changes once it hits the Sony PlayStation 3 and the Microsoft Xbox 360 this fall, but we’re excited to see how the developers at Criterion have facilitated this speed demon’s evolution.
Criterion Games is bannering the new “open world” that the game will have. Much like the Grand Theft Auto series, players will have absolute control of when the game starts and ends. That means you can pretty much coast through the massive locals or step on the gas and fly your angry iron all over the streets.
The game doesn’t have barriers when it comes to racing, and it has no intentions of making you follow any rules. What it does instead is that it constantly tracks your activities, whether you’re just there for the sights or on a takedown spree. All of these activities fill up the stats in your driver’s license. The driver’s license is the gauge of your skill levels, which will influence your ability to handle different vehicles.
Criterion also revealed that while Burnout 5 will be both in the Xbox 360 and the PS3, the focus will mainly be on Sony’s high-end console. The hardware advantages offered by the PS3, such as 1080p on HDMI, more processing muscle, and the possibilities that the Sixaxis controller offers make it the platform of choice. Details on what will and will not be in the consoles exclusively have not been disclosed.
The game will also avoid having that “one super car” that will simply dominate the rest of the lineup. Criterion says that having one car with all the great stuff under one hood spoils the fun in online play because it essentially breeds an arena where everyone uses the same vehicle.
Burnout 5 still has several months before it springs out of the garage, but the innovations provide lots of intrigue as to how the aggressive driving franchise will be received by fans and casual gamers alike. If you want the nitty-gritty on the details, follow the Via URL and see the full report.
Via GamePro