New Sadness info and artwork
Nibris‘ Sadness is starting to get a lot livelier, at least on the news front. The folks at Cubed managed to pick up some new artwork and info on the game, and it’s definitely pointing towards intense psychological drama as well as tons of dead people.
First off, the characters. According to the new report, the young woman (whom we know as Maria) is of Polish-Hungarian origin. She also spent her childhood in England, and that’s where grew up and started a family. As far as we can tell, Maria is also the same person who has a son in this game, though the new report doesn’t say much about it. Furthermore, most of the game time will be spent on playing her, so you might as well get attached to her life story while you’re at it, especially since the secondary character will most probably be her son.
Related to this are the monsters they’ll be encountering. You’ll encounter 18 different species of monsters in the game, with some of them being friendly or hostile depending on your choice of actions throughout the storyline.
Now for some gameplay tidbits. One playthrough is now expected to last 20 hours, with a short portion of that spent in Poland. If we’re lucky, that might also mean that we’ll be able to relive the events of the train wreck that started most of the storyline in this game. They also mention that there won’t be any loadtimes, and that the graphics will involve a lot of fog effects with the quality of most visuals being near that of the artworks they’ve presented to the public thus far.
More importantly, they’re planning to pull out all the stops for dramatic effect. In addition to getting voice acting onboard as part of the game’s initiative, they’ll also be working with an orchestra to get the most effect out of the game’s story. Bad news or no, Nibris’ game has certainly got our interest piqued. Keep checking QJ for more updates to this intriguing release.
Via Cubed
Nibris‘ Sadness is starting to get a lot livelier, at least on the news front. The folks at Cubed managed to pick up some new artwork and info on the game, and it’s definitely pointing towards intense psychological drama as well as tons of dead people.
First off, the characters. According to the new report, the young woman (whom we know as Maria) is of Polish-Hungarian origin. She also spent her childhood in England, and that’s where grew up and started a family. As far as we can tell, Maria is also the same person who has a son in this game, though the new report doesn’t say much about it. Furthermore, most of the game time will be spent on playing her, so you might as well get attached to her life story while you’re at it, especially since the secondary character will most probably be her son.
Related to this are the monsters they’ll be encountering. You’ll encounter 18 different species of monsters in the game, with some of them being friendly or hostile depending on your choice of actions throughout the storyline.
Now for some gameplay tidbits. One playthrough is now expected to last 20 hours, with a short portion of that spent in Poland. If we’re lucky, that might also mean that we’ll be able to relive the events of the train wreck that started most of the storyline in this game. They also mention that there won’t be any loadtimes, and that the graphics will involve a lot of fog effects with the quality of most visuals being near that of the artworks they’ve presented to the public thus far.
More importantly, they’re planning to pull out all the stops for dramatic effect. In addition to getting voice acting onboard as part of the game’s initiative, they’ll also be working with an orchestra to get the most effect out of the game’s story. Bad news or no, Nibris’ game has certainly got our interest piqued. Keep checking QJ for more updates to this intriguing release.
Via Cubed