New screens of Close Combat: Cross of Iron remake
Talk about a blast from the past. Still remember Atomic Game’ and Microsoft‘s Close Combat series, a.k.a. “Zerg-rushing = suicide”? In case you don’t (young whippersnapper), it’s a Real-Time Tactics (RTT) game you play from the squad-to-company level, where the units are historically researched and intricately modeled with morale, psychology, and endurance so you can’t play it stupidly, i.e., rushing an infantry horde at a machine gun nest.
Well, Destineer purchased Atomic Games – and hence the series – and has partnered with Matrix Games to produce a remake of sorts, updated to current generation specs. Hey, it’s been six years since the last one. Close Combat: Cross of Iron must be based on the third Close Combat game, as both are based on the same campaigns in World War II: the Russian campaigns between the Nazis and the Soviet Union. Screens from WorthPlaying abound.
More screens of Close Combat at the full article. The commissar also says that traitors and cowards will be shot.
Talk about a blast from the past. Still remember Atomic Game’ and Microsoft‘s Close Combat series, a.k.a. “Zerg-rushing = suicide”? In case you don’t (young whippersnapper), it’s a Real-Time Tactics (RTT) game you play from the squad-to-company level, where the units are historically researched and intricately modeled with morale, psychology, and endurance so you can’t play it stupidly, i.e., rushing an infantry horde at a machine gun nest.
Well, Destineer purchased Atomic Games – and hence the series – and has partnered with Matrix Games to produce a remake of sorts, updated to current generation specs. Hey, it’s been six years since the last one. Close Combat: Cross of Iron must be based on the third Close Combat game, as both are based on the same campaigns in World War II: the Russian campaigns between the Nazis and the Soviet Union. Screens from WorthPlaying abound.