New Tabula Rasa art, screens and fact sheet
After what seemed to have been a period of inactivity, NCsoft has made its appearance at the ongoing Game Developers Conference in San Francisco. This year, they proudly shared details about the upcoming MMORPG, Tabula Rasa. Over at the GDC, more details about this title were finally revealed.
Developed by Destination Games, this MMORPG will feature elements such as an integrated voice chat system (very handy for raids and instances as it won’t require the player to install a separate program just to be able to chat with his teammates), PvPs which can be prompted by clans declaring war on each other, the option to temporarily join squads or permanently swear allegiance to clans, as well as a Character Cloning system which allows players to explore different character paths without having to start over.
Besides these, the game also promises a lot of leg room for the player. There will be several planets to explore, each with its own range of continents and regions. Also, players will be able to craft items for either personal use or trade.
And then there’s the Battlefield Control Points. Now, one can remember that one of the selling points of Tabula Rasa is that the players themselves will effect the ultimate outcome of the game as they battle against the Bane and master the power (and language) of the Logos. Well, the Battlefield Control Points will apparently be playing a role in realizing this point of allowing players’ actions to change the game: “entrenched positions on a given battlefield can change hands over the course of a battle and affect spawn points and missions of both enemy and friendly characters.”
It all sounds very promising, and we’re hoping to see if we’ll be able to score a beta account for this title. So, while we wait for this game to be released by Fall of this year, here’s some artwork and some screenies to enjoy for the moment.
More details, screenshots and artwork after the Jump!
After what seemed to have been a period of inactivity, NCsoft has made its appearance at the ongoing Game Developers Conference in San Francisco. This year, they proudly shared details about the upcoming MMORPG, Tabula Rasa. Over at the GDC, more details about this title were finally revealed.
Developed by Destination Games, this MMORPG will feature elements such as an integrated voice chat system (very handy for raids and instances as it won’t require the player to install a separate program just to be able to chat with his teammates), PvPs which can be prompted by clans declaring war on each other, the option to temporarily join squads or permanently swear allegiance to clans, as well as a Character Cloning system which allows players to explore different character paths without having to start over.
Besides these, the game also promises a lot of leg room for the player. There will be several planets to explore, each with its own range of continents and regions. Also, players will be able to craft items for either personal use or trade.
And then there’s the Battlefield Control Points. Now, one can remember that one of the selling points of Tabula Rasa is that the players themselves will effect the ultimate outcome of the game as they battle against the Bane and master the power (and language) of the Logos. Well, the Battlefield Control Points will apparently be playing a role in realizing this point of allowing players’ actions to change the game: “entrenched positions on a given battlefield can change hands over the course of a battle and affect spawn points and missions of both enemy and friendly characters.”
It all sounds very promising, and we’re hoping to see if we’ll be able to score a beta account for this title. So, while we wait for this game to be released by Fall of this year, here’s some artwork and some screenies to enjoy for the moment.