New Warcraft Weekly released
The Blizzard team has put togeather another great compilation of official responses to peoples questions, praise and complaints fromt he official World of Warcraft Forums. There is tons of talk about the upcoming patch, many, many questions, and plenty of answers. This week covers Guilds Relations, upcoming dungeon improvements, priests, paladins, realm stability progress, talent review, debuff priority system, upcoming change to ToEP / ZHC, and a contest to win a World of Warcraft Expansion beta spot! Read up because there is some great info in there!
Given that I’ve closely watched the design evolution of 1.10 unfold over the last several weeks, specifically pertaining to all that which affects end-game dungeons, I’ve spent a great deal of thought concerning the best possible way in which I should respond to your post. Rather than formulate a response from my perspective as a Community Manager, I’d like to take a shot at simply responding to you as a regular player who currently has three level 60 characters – two Horde and one Alliance.
I’ve raided Stratholme, Scholomance and Blackrock Spire hundreds upon hundreds of times.
Your post reveals that your immediate reaction is to focus on that which is potentially lost. In my experience in dealing with people, this is a fairly normal reaction to change. Before I begin addressing each of your points, lets at least look at the larger picture and include what will be gained. That is important when evaluating the whole of a given situation.
- Major itemization improvements
- Improved loot distribution
- Quest XP to gold conversion
- New event activated bosses – fully itemized
- Class specific quest series added
- Select mobs removed for purposes relating to tedium
The Blizzard team has put togeather another great compilation of official responses to peoples questions, praise and complaints fromt he official World of Warcraft Forums. There is tons of talk about the upcoming patch, many, many questions, and plenty of answers. This week covers Guilds Relations, upcoming dungeon improvements, priests, paladins, realm stability progress, talent review, debuff priority system, upcoming change to ToEP / ZHC, and a contest to win a World of Warcraft Expansion beta spot! Read up because there is some great info in there!
Given that I’ve closely watched the design evolution of 1.10 unfold over the last several weeks, specifically pertaining to all that which affects end-game dungeons, I’ve spent a great deal of thought concerning the best possible way in which I should respond to your post. Rather than formulate a response from my perspective as a Community Manager, I’d like to take a shot at simply responding to you as a regular player who currently has three level 60 characters – two Horde and one Alliance.
I’ve raided Stratholme, Scholomance and Blackrock Spire hundreds upon hundreds of times.
Your post reveals that your immediate reaction is to focus on that which is potentially lost. In my experience in dealing with people, this is a fairly normal reaction to change. Before I begin addressing each of your points, lets at least look at the larger picture and include what will be gained. That is important when evaluating the whole of a given situation.
- Major itemization improvements
- Improved loot distribution
- Quest XP to gold conversion
- New event activated bosses – fully itemized
- Class specific quest series added
- Select mobs removed for purposes relating to tedium