Ninja Gaiden 2 from Tomonobu Itagaki and the rest of Team Ninja is almost upon us, but before we start slicin' and dicin', we'd like to full you in on some interesting buzz over at the Beyond3D Forums. It seems that Ryu Hayabusa's latest adventure is running at a different resolution than most Xbox 360 games. Check out the full article for details.
There's been an interesting discussion over the weekend at the Beyond3D Forums about Tecmo's Ninja Gaiden 2 which hits North American stores a few hours from now. Some people have observed that the game actually runs on a different resolution setting than most Xbox 360 games. Specifically, it might be running at 585p."It seems 1120 for horizontal but need confirmation," says one poster. "There are no good screenshots for horizontal check."
So what does that mean? To put things into perspective, another post elaborated on the techy stuff and explained what it would mean to the average gamer. It reads:
For vertical 585 it's relatively sure and reliable. 1120×585 would be another type of anamorphic resolution, opposed to the other classic anamorphic 1024×600 use in some Xbox 360 (COD4, PGR3, Oblivion) but there are little more pixels in 1120×585 than in 1024×600 and 1120×585 is the better use of the EDRAM space that i have seen. It's 9.998MiB, just a 2KiB residue unused. Maybe it explains this choice.
We'd like to remind everyone that all of this is still unofficial, but we'll be sure to update you if Team Ninja ever decides to talk about it. In the meantime, better brush up those old moves because Ninja Gaiden 2 is looking poised to push your warrior skills to the limit.
