Nomura: no FFXIII for 2007
Not meaning to rain on everyone’s parade, but perhaps hoping to play Final Fantasy XIII by next Christmas may have been a bit too much to ask for, and Tetsuya Nomura himself says so.
In a recent interview with Famitsu, Nomura and his Square Enix crew have said flat out that FF XIII won’t be coming out by 2007. We’re just guessing at this point, but it may be that they still have to finish some other pending projects first before rolling up their sleeves for this new FF installment which everyone has been drooling over.
Part of their to-do list include Kingdom Hearts 2: Final Mix for the PS2, It’s A Wonderful World and FFXII: Revenant Wings for the DS, FFVII: Crisis Core for the PSP, and the director’s cut version of the movie, “Final Fantasy Advent Children.”
Sigh. It’s going to be a long wait, but as we once said in the case of Shigeru Miyamoto and Super Mario Galaxy, if they want more time to work on the game, then we’re happy to wait. Besides, there’s at least the demo. Maybe.
In the meantime, we’ll amuse ourselves with dreams of Square Enix harnessing the full power of the Lifestream Cell processor, and thoughts of a White Engine and Unreal Engine 3 hybrid in the hands of the masters.
Not meaning to rain on everyone’s parade, but perhaps hoping to play Final Fantasy XIII by next Christmas may have been a bit too much to ask for, and Tetsuya Nomura himself says so.
In a recent interview with Famitsu, Nomura and his Square Enix crew have said flat out that FF XIII won’t be coming out by 2007. We’re just guessing at this point, but it may be that they still have to finish some other pending projects first before rolling up their sleeves for this new FF installment which everyone has been drooling over.
Part of their to-do list include Kingdom Hearts 2: Final Mix for the PS2, It’s A Wonderful World and FFXII: Revenant Wings for the DS, FFVII: Crisis Core for the PSP, and the director’s cut version of the movie, “Final Fantasy Advent Children.”
Sigh. It’s going to be a long wait, but as we once said in the case of Shigeru Miyamoto and Super Mario Galaxy, if they want more time to work on the game, then we’re happy to wait. Besides, there’s at least the demo. Maybe.
In the meantime, we’ll amuse ourselves with dreams of Square Enix harnessing the full power of the Lifestream Cell processor, and thoughts of a White Engine and Unreal Engine 3 hybrid in the hands of the masters.