On Gods and Heroes and its Creator Mike Hines

Gods and Heroes: Rome Rising - Image 1Gods and Heroes: Rome Rising - Image 2

Upcoming game Gods and Heroes: Rome Rising is set to be released this Fall. As of yet, it has been making a lot of waves already. One need not look further than its very own character designs. And to those who have been feasting on graphics of gods and well, heroes, how about a thought as to whose brilliant mind and hands these art pieces belong?

The answer, friends, is Mike Hines. Currently, he is part of Perpetual Entertainment as an Art Director heading this one great hell of a project. He used to work on Lost Continents, Goblin Commander, and a few other old games that sadly, didn’t quite make it to the market.

Hines was educated in Murray State University in his hometown Kentucky, where he got his BFA in Drawing. Also, he attended Lyme Academy of Fine Arts in Old Lyme, Connecticut. Before he started in the game industry back in 1998, he used to work as a portrait painter and a coffee shop manager, not to mention a few other random jobs.

According to Hines, he attributes his visual imagination to his love for reading and art history. “My personal art interests are pretty classical/traditional. I love late 19th and early 20th century painting/drawing. The post-impressionists, symbolists, pre-raphaelites, luminists, futurists, and a number of others. Much of this work has actually influenced Gods and Heroes.”
He then expresses his high hopes on the path the game industry is taking now. He believes that games should be more eclectic in nature to be able to tell better stories, have more interaction, and develop more design mechanics.

And as for his latest project, Mike Hines words are brief and short: “Gods & Heroes will rock. Seriously. ItÂ’s unique, gorgeous and I think people are going to love it.”

Gods and Heroes: Rome Rising - Image 1Gods and Heroes: Rome Rising - Image 2

Upcoming game Gods and Heroes: Rome Rising is set to be released this Fall. As of yet, it has been making a lot of waves already. One need not look further than its very own character designs. And to those who have been feasting on graphics of gods and well, heroes, how about a thought as to whose brilliant mind and hands these art pieces belong?

The answer, friends, is Mike Hines. Currently, he is part of Perpetual Entertainment as an Art Director heading this one great hell of a project. He used to work on Lost Continents, Goblin Commander, and a few other old games that sadly, didn’t quite make it to the market.

Hines was educated in Murray State University in his hometown Kentucky, where he got his BFA in Drawing. Also, he attended Lyme Academy of Fine Arts in Old Lyme, Connecticut. Before he started in the game industry back in 1998, he used to work as a portrait painter and a coffee shop manager, not to mention a few other random jobs.

According to Hines, he attributes his visual imagination to his love for reading and art history. “My personal art interests are pretty classical/traditional. I love late 19th and early 20th century painting/drawing. The post-impressionists, symbolists, pre-raphaelites, luminists, futurists, and a number of others. Much of this work has actually influenced Gods and Heroes.”
He then expresses his high hopes on the path the game industry is taking now. He believes that games should be more eclectic in nature to be able to tell better stories, have more interaction, and develop more design mechanics.

And as for his latest project, Mike Hines words are brief and short: “Gods & Heroes will rock. Seriously. ItÂ’s unique, gorgeous and I think people are going to love it.”

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