Patch 1.08 (aka Edam Patch) now live for LBP

LittleBigPlanet - Image 1Edam has landed, fellow planeteers! I know, I know, it’s way earlier than expected. But the folks at Media Molecule and Sony have decided to give us an early treat with the arrival of patch 1.08 for LittleBigPlanet. And although it reminds me oddly of cheese (Edam = Cheddar? I don’t know. My association skills are weird), this is not a cheesy patch by any rate.

LittleBigPlanet - Image 1Edam has landed, fellow planeteers! I know, I know, it’s way earlier than expected. But the folks at Media Molecule and Sony has decided to give us an early treat with the arrival of patch 1.08 for LittleBigPlanet. And although it reminds me oddly of cheese (Edam = Cheddar? I don’t know. My association skills are weird), this is not a cheesy patch by any rate.

Bugfixes are here, so they say. If that is the case, then here are the things you can expect in it:

  • Failed to save profileÂ’ message not being displayed when a users profile is full.
  • Object Capture Bug: switch connectors being deleted when an object is captured.
  • Failed to load profile issue :where the user is thrown out to the XMB due to a texture that is not   registered in their profile being present in their pod.
  • Text not displaying in the text chat window.
  • Slow rewind due to moderation check.
  • Save file corruption which caused the game to crash when placing any object in an emitter in any level.

Meanwhile, reports are also coming in that this could in fact be merely related to the upcoming availability of the God of War costume pack, and not the bugfix package we all expect.  So far, though, the full changelog is yet to be clarified.

How ’bout we catch some wink-eye first. Maybe tomorrow we’ll all be more refreshed and with more info.


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