Paul W.S. Anderson leaves Castlevania movie project
Paul William Scott Anderson is a film director, famous for science fiction movies and for movie adaptations of video games. His body of work includes “Mortal Kombat,” “Event Horizon,” “Resident Evil” (he also wrote, but didn’t direct, the sequels – “Resident Evil: Apocalypse” and “Resident Evil: Extinction”), and “Alien vs. Predator.” Anderson was also one of the producers on “DOA: Dead or Alive.”
Paul W.S. Anderson was expected to write and direct the upcoming “Castlevania” movie. But not anymore. At least that’s what “a very reliable source” told Dread Central, the horror movie and videos news site:
The film, based on the long-running video game franchise from Konami, has been in development hell since it was first announced, but Anderson’s always been on as director and writer. Apparently either he didn’t like where the project was going or didnÂ’t feel like waiting anymore, because now he’s off all together.
Most of Anderson’s movies have been love-it-or-hate-it pieces of work. “Soldier” got heavy criticism, and even his financially profitable movies like “Resident Evil” and “Alien vs. Predator” got pooh-poohed by fans of their respective franchises.
Some of us here at QJ.NET believe that not all the criticism against Anderson is fair (some of us think the criticisms against his movies are a bit exaggerated), but we can’t help but wonder if there’s truth in what Dread Central had to say:
You know a project is in trouble when Paul W.S. Anderson, a man who’s spent almost his entire career turning potentially cool movies into steaming piles of pooh, leaves a film.
To the fans of Castlevania: Dawn of Sorrow or Castlevania: Portrait of Ruin (both for the DS), the classic Castlevania with Simon Belmont (on Wii Virtual Console), or Castlevania: Symphony of the Night (Xbox Live Arcade), or the countless other versions of Castlevania (over two dozen games in the series!)… you fans may agree with us when we say this: yes, sometimes movie adaptations suck, but we’re fans, and we’ll be lining up for premiere tickets. See you there!
Paul William Scott Anderson is a film director, famous for science fiction movies and for movie adaptations of video games. His body of work includes “Mortal Kombat,” “Event Horizon,” “Resident Evil” (he also wrote, but didn’t direct, the sequels – “Resident Evil: Apocalypse” and “Resident Evil: Extinction”), and “Alien vs. Predator.” Anderson was also one of the producers on “DOA: Dead or Alive.”
Paul W.S. Anderson was expected to write and direct the upcoming “Castlevania” movie. But not anymore. At least that’s what “a very reliable source” told Dread Central, the horror movie and videos news site:
The film, based on the long-running video game franchise from Konami, has been in development hell since it was first announced, but Anderson’s always been on as director and writer. Apparently either he didn’t like where the project was going or didnÂ’t feel like waiting anymore, because now he’s off all together.
Most of Anderson’s movies have been love-it-or-hate-it pieces of work. “Soldier” got heavy criticism, and even his financially profitable movies like “Resident Evil” and “Alien vs. Predator” got pooh-poohed by fans of their respective franchises.
Some of us here at QJ.NET believe that not all the criticism against Anderson is fair (some of us think the criticisms against his movies are a bit exaggerated), but we can’t help but wonder if there’s truth in what Dread Central had to say:
You know a project is in trouble when Paul W.S. Anderson, a man who’s spent almost his entire career turning potentially cool movies into steaming piles of pooh, leaves a film.
To the fans of Castlevania: Dawn of Sorrow or Castlevania: Portrait of Ruin (both for the DS), the classic Castlevania with Simon Belmont (on Wii Virtual Console), or Castlevania: Symphony of the Night (Xbox Live Arcade), or the countless other versions of Castlevania (over two dozen games in the series!)… you fans may agree with us when we say this: yes, sometimes movie adaptations suck, but we’re fans, and we’ll be lining up for premiere tickets. See you there!