Phil Harrison: losing exclusives no biggie, PS3 superiority proven
We all know Phil Harrison, Sony‘s head of the worldwide studios. Game Informer was able to sit down and talk to the man greatly responsible for first party games appearing on Sony’s console. He discussed a lot of things, including stuff about the PlayStation Home, PS3 exclusives and support from all over the world.
Harrison stated that Home has much more to offer when it officially launches. Beta-testing is providing valuable inputs that would make users love it. No release date from him though, saying, “If the beta trial is successful, that the service will go live in October.”
It’s no secret that some publishers are reaching out for a bigger market, causing Sony to lose exclusives. Harrison had this to say:
IÂ’m always concerned to make sure that consumers can buy the best games and get the best game experiences to validate their system purchase. [But] as long as the games they get are great, [consumers] donÂ’t care if they are third-party or first-partyÂ…
That said, first-party developers are getting full support. “There are no games that are islands in our portfolio. We have a common online functionality, we have a common sound engine, we have a common graphics engine, we have a common low-level rendering, which are used variously by different titles,” he said.
Gamers would say that there aren’t anything right now that make full use of PS3’s power, and that the Xbox 360 can even look better. Harrison begs to differ:
I think we do have titles that illustrate the point of difference that PS3 brings, both in terms of gameplay and underlying game technology. There are things weÂ’re demonstrating onscreen in games like Motorstorm, Resistance: Fall of Man, and Formula 1 that cannot be done on any other system. All three of those are launch window titles.
Read the interview transcript fully by clicking on the “Read” link below.
We all know Phil Harrison, Sony‘s head of the worldwide studios. Game Informer was able to sit down and talk to the man greatly responsible for first party games appearing on Sony’s console. He discussed a lot of things, including stuff about the PlayStation Home, PS3 exclusives and support from all over the world.
Harrison stated that Home has much more to offer when it officially launches. Beta-testing is providing valuable inputs that would make users love it. No release date from him though, saying, “If the beta trial is successful, that the service will go live in October.”
It’s no secret that some publishers are reaching out for a bigger market, causing Sony to lose exclusives. Harrison had this to say:
IÂ’m always concerned to make sure that consumers can buy the best games and get the best game experiences to validate their system purchase. [But] as long as the games they get are great, [consumers] donÂ’t care if they are third-party or first-partyÂ…
That said, first-party developers are getting full support. “There are no games that are islands in our portfolio. We have a common online functionality, we have a common sound engine, we have a common graphics engine, we have a common low-level rendering, which are used variously by different titles,” he said.
Gamers would say that there aren’t anything right now that make full use of PS3’s power, and that the Xbox 360 can even look better. Harrison begs to differ:
I think we do have titles that illustrate the point of difference that PS3 brings, both in terms of gameplay and underlying game technology. There are things weÂ’re demonstrating onscreen in games like Motorstorm, Resistance: Fall of Man, and Formula 1 that cannot be done on any other system. All three of those are launch window titles.
Read the interview transcript fully by clicking on the “Read” link below.