PicoDriveDS 0.1.3 Unveiled
RyanFB has updated his homebrew emulator – PicoDriveDS – to v0.1.3. If you could recall, he just released the v0.1.2 a few days ago (8 days to be exact), and now he has updated it to enhance its future users’ gaming experience. Thank heavens for hardworking developers like him.
In case you have no clue what in the world this does, this project is a Sega Genesis emulator ported to the Nintendo DS. The children of the 80’s and the early 90’s will greatly appreciate this since most likely the Sega Genesis has become an inportant component of their lives.
So just what is new in this version? With that let’s go to the changelog:
* Added long filename support
* Added support for going up a directory by pressing B
* Added support for skipping ahead/back 5 files at a time with R/L
* Added automatic save/load SRAM support
*The SRAM feature is not the same thing as savestates. Basically it emulates a Genesis cart’s internal Save RAM, and whenever the SRAM is written to it writes out (romname).srm. When you load a game, it looks to see if that SRAM file is there and loads it if so.
Download:[PicoDrive.nds v0.1.3]
Download:[PicoDriveds.nds.gba v0.1.3]
Download:[PicoDriveds-cf.nds v0.1.3]
Download:[PicoDriveds-cf.nds.gba v0.1.3]
Via RyanFB
RyanFB has updated his homebrew emulator – PicoDriveDS – to v0.1.3. If you could recall, he just released the v0.1.2 a few days ago (8 days to be exact), and now he has updated it to enhance its future users’ gaming experience. Thank heavens for hardworking developers like him.
In case you have no clue what in the world this does, this project is a Sega Genesis emulator ported to the Nintendo DS. The children of the 80’s and the early 90’s will greatly appreciate this since most likely the Sega Genesis has become an inportant component of their lives.
So just what is new in this version? With that let’s go to the changelog:
* Added long filename support
* Added support for going up a directory by pressing B
* Added support for skipping ahead/back 5 files at a time with R/L
* Added automatic save/load SRAM support
*The SRAM feature is not the same thing as savestates. Basically it emulates a Genesis cart’s internal Save RAM, and whenever the SRAM is written to it writes out (romname).srm. When you load a game, it looks to see if that SRAM file is there and loads it if so.
Download:[PicoDrive.nds v0.1.3]
Download:[PicoDriveds.nds.gba v0.1.3]
Download:[PicoDriveds-cf.nds v0.1.3]
Download:[PicoDriveds-cf.nds.gba v0.1.3]
Via RyanFB