PS3 beaten by G5 in benchmarking tests
What happens when you take your everyday benchmarking test and run it against Sony‘s PS3? You get some interesting numbers, that’s for sure. Not much you can backlink to… sorry. 🙁
Primate Labs ran some Linux benchmarks to see how the PS3 would handle non-optimized code. As you’ve probably guessed from the title, the PS3 isn’t exactly the best at running general purpose code compared to an Apple Power Mac, but it still does a pretty nifty job. Compared to a benchmark rating of 1000 for the G5, Primate Labs notes that the PS3 only did well in terms of memory performance. In terms of overall performance, the PS3 was a close second to the G5.
It’s a test against the odds, so to speak. Taking code that isn’t optimized for the Cell processor and running it through its paces as part of a benchmarking test relative to a Power Mac G5 isn’t exactly fair, but you have to admit… those numbers are still pretty high, regardless.
A second test against Cell-optimized code will probably work in favor of the PS3, but let’s face it, so long as the console does a good job playing our games, we’re happy right?
What happens when you take your everyday benchmarking test and run it against Sony‘s PS3? You get some interesting numbers, that’s for sure. Not much you can backlink to… sorry. 🙁
Primate Labs ran some Linux benchmarks to see how the PS3 would handle non-optimized code. As you’ve probably guessed from the title, the PS3 isn’t exactly the best at running general purpose code compared to an Apple Power Mac, but it still does a pretty nifty job. Compared to a benchmark rating of 1000 for the G5, Primate Labs notes that the PS3 only did well in terms of memory performance. In terms of overall performance, the PS3 was a close second to the G5.
It’s a test against the odds, so to speak. Taking code that isn’t optimized for the Cell processor and running it through its paces as part of a benchmarking test relative to a Power Mac G5 isn’t exactly fair, but you have to admit… those numbers are still pretty high, regardless.
A second test against Cell-optimized code will probably work in favor of the PS3, but let’s face it, so long as the console does a good job playing our games, we’re happy right?