PS3 Progress Report – Hub and Backwards Compatibility Undergoes Fine-tuning

PlayStation 3The plot thickens – and out comes the picture of Sony’s next-gen console, PlayStation 3. The pieces of the PS3 puzzle are being put to its final slots with the tiles for its Network Platform and back-compatibility software almost in place.

Sony’s UK studios are currently in Ant-mode as they burn the midnight oil developing the two things that can set the dream console at the pinnacle of the gaming market. So far, positive reports are leaking out (accidentally or deliberately, you be the judge) claiming that the technology behind the PlayStation Network Platform, currently codenamed “PlayStation HUB”, is undergoing polishing, and is about to begin its system’s tests next month. The said project is billed to be the core of the upcoming console.

Although Sony has earlier announced that PS3 will definitely support previous titles made for its predecessors, rumors still persisted doubting the company’s ability to meet its promise (guess where the rumors came from). Well, too bad for them, despite some minor snags, another division of Sony UK – tasked to develop the said backwards compatibilty software – is making huge headways toward the project’s completion.

According to them, a good number of PS2 titles are already playable on the PS3 prototype hardware, thus signifying that the complex trick of emulating the PS2’s processors and systems is going on as planned. It better be, considering that the said console is scheduled for worldwide launching this coming November, even that doesn’t sound too reassuring. Especially since this feature of the PlayStation series provides a great advantage over its equally innovative Xbox 360 counterpart. Nice, the console war is getting more and more heated and we love it. We know the Xbox 360 started the race very early with no next-gen competition, but how far ahead in the race does that really put them?

PlayStation 3The plot thickens – and out comes the picture of Sony’s next-gen console, PlayStation 3. The pieces of the PS3 puzzle are being put to its final slots with the tiles for its Network Platform and back-compatibility software almost in place.

Sony’s UK studios are currently in Ant-mode as they burn the midnight oil developing the two things that can set the dream console at the pinnacle of the gaming market. So far, positive reports are leaking out (accidentally or deliberately, you be the judge) claiming that the technology behind the PlayStation Network Platform, currently codenamed “PlayStation HUB”, is undergoing polishing, and is about to begin its system’s tests next month. The said project is billed to be the core of the upcoming console.

Although Sony has earlier announced that PS3 will definitely support previous titles made for its predecessors, rumors still persisted doubting the company’s ability to meet its promise (guess where the rumors came from). Well, too bad for them, despite some minor snags, another division of Sony UK – tasked to develop the said backwards compatibilty software – is making huge headways toward the project’s completion.

According to them, a good number of PS2 titles are already playable on the PS3 prototype hardware, thus signifying that the complex trick of emulating the PS2’s processors and systems is going on as planned. It better be, considering that the said console is scheduled for worldwide launching this coming November, even that doesn’t sound too reassuring. Especially since this feature of the PlayStation series provides a great advantage over its equally innovative Xbox 360 counterpart. Nice, the console war is getting more and more heated and we love it. We know the Xbox 360 started the race very early with no next-gen competition, but how far ahead in the race does that really put them?

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